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To all SSC Station occupants

I have locked new registrations to SSC while I do site maintenance and transition the site to a new platform. I will be also locking posting on Sunday. I will send out a email to users about passwords (I think I can save the user passwords, if I cannot I will set everyone to a default password that I will send via email blast. you can also contact me with issues: spacesimcentral@gmail.com

-D1-

Vendetta Online May Updates

DarkOne
(@sscadmin)
Illustrious Member Admin

I always love to see updates and bug fixes in game because it shows support and passion from the developers. Great job and everyone should checkout there free trial.

Here are the updates to VO in May thus far:

Code:
Saturday, May 16, 2009 Vendetta Online 1.8.71

VO 1.8.71 includes:
- Atlas turret has been moved to the stern.
- Turrets are now visible on player ships.
- Gunners aren't asked to buy back last ship when they leave the ship.
- Leaving a ship as a gunner now has a 10 second countdown so you cannot leave in a hurry. Typing /gunner leave a second time will cancel the countdown.
- Pilot and all gunners are counted as a PK when the ship is destroyed.
- Fixed a mentor bug.
- Fixed gunner leadoff/autoaim targeting.
- Message now says 'Entering player's ship' instead of 'Entering player'.
- The pilot now always shows up as green to the gunner.

Friday, May 08, 2009 Vendetta Online 1.8.70
VO 1.8.70 Includes:
- Multi-player ships are now available. Pilots of Behemoth and Atlas class ships (except the Behemoth XC) may now invite other players to join their vessels and help defend them via turrets. Certain ship variants have up to three turrets, allowing four players to cooperatively defend a single ship. Pilots must all be docked at the same station to initially join, and be invited by the pilot of a given ship via new "/gunner" commands. More involved interfaces, features and weapon options will become available as we move forward.

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Topic starter Posted : May 16, 2009 04:51