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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Delete save feature not working?

(@curtsibling)
Active Member

Tried to delete surplus commander save files in the game, and this led to a lock-up and crash.

Anyone else had this trouble?

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Topic starter Posted : December 6, 2010 10:38
(@Anonymous)
New Member

Yep, seems to be a bug in FFED3D. Just go into your Commandr folder after you've finished playing and delete the files you don't need.

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Posted : December 7, 2010 09:41
(@curtsibling)
Active Member

Yep - That is what I have been doing - It is not a big deal, but I hope it can be fixed soon!

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Topic starter Posted : December 8, 2010 23:19
(@rav3n83)
New Member

I've had this problem on 3 consecutive machines as well. WIth XP i was forced to hit power button as computer would COMPLETELY lock up. Only prob i have now is many things appearing purely white (lasers, stars, explosions, hyperspace clouds, radar dots, smoke trails) and lush green life bearing planets turn to gray rock when i get closer to them, when i cross through the atmosphere it completely transforms. FPS suffers near surface of many planets, as low as 3 FPS. Expect problems in a reverse engineered game from 1994 that was already riddled with endless bugs! 😉

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Posted : December 12, 2010 12:11
(@curtsibling)
Active Member

Sounds like you have GFX card issues....?

Strangely, my card had graphic trouble with JJFFE and GLFFE (which would not run at all) but FFE3D works fine!

Well - Apart from the delete save bug, and the photo mission hyperspace bug, the game looks spectacular...

I would consider checking out a new graphic card or at least trying a different one.

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Topic starter Posted : December 12, 2010 22:33
(@potsmoke66)
Noble Member

boys, i can't tell, i havn't any troubles with ffed3d, not before on and not now.

i just heard about.

i post quickly what i'm running.

ASROCK mainboard with a dual core intel 6420 @ 2 GHz

and 2GB RAM

NVIDIA GeForce 7600GT (not the worst, but not the best)

XP sp3 (i guess that's more important, newer OS's make trouble)

you see a somewhat mediacre computer, but FFED3D runs well on it.

i posted that to make clear if i would not take good care of what i'm running and especially what runs in the background, i would have similar problems.

sources for a loss of speed can be many, obsolete programs that take up processing time from start of windows, remove all not really useful programs from autostart and examine your registry for background running programs.

adobe start, you won't need, it's stupid, locks up connection and does nothing except to keep adobes junk present.

Windows Mediaplayer, get rid of that piece of spyware.

MS office, word and family, remove the links, doesn't have to be present all the time except you use your machine foremost for office jobs.

check running tasks and try to disable for next start or remove some, to find out which arn't usefull or harmless to remove.

just some examples, best is to keep your machine clean right from point of installation of the OS, that means right after check for things that lock up your machine.

don't install any so called security relevant updates, they kill your machine or at least do exactly the opposite what they should be for (makes your machine insecure).

don't install developers releases of especially DirectX if you don't really need them, one openGL library will be replaced with a much slower one.

if you need such run developers releases on a different machine where you only work in that direction. additionally like above, automated updates can bring driver installs in a state that they are not to uninstall no more (DX usually you can't uninstall, but dev.release will be allways present "on top").

so far, that's all

sometimes i guess they think only because we have now somewhat faster computers, they can cram how many ever background tasks to it.

but, hey it's still that rotten old x86 that builds the core, dual, quad, whatever, to let them sweat parallel didn't makes them a different CPU.

it's only WINDOW DRESSING. (wow, that's the perfect term for MS - WINDOW DRESSING!)

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Posted : April 22, 2011 06:04