Lord of Rigel: An U...
 
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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

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Lord of Rigel: An Upcoming 4x Space Strategy Title

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(@lordofrigel)
Active Member
657VQ3K.png

So over the past six months we've been working on a turn based space strategy game in the vein of Stardrive, Endless Space, Galactic Civilizations and Master of Orion called Lord of Rigel. Basically we're taking everything we like, tossing out what we disliked, and really focusing on the end game which is always a bit of a weakness in these sorts of games. Having a Babylon 5 style cold war with two elder species is our answer, basically trying to do what Master of Orion 3 was aiming for with the New Orions and Galactic Council. The big thing separating us from the flock comes down to fleshing out the universe and sticking with turn based tactical (since so many current games have real time or non-interactive cinematic tactical).

We're developing this for PC, Mac OS, and Linux. 

Key Features:

  • Turn based strategic and tactical combat
  • Randomly generated Galaxies with a wide range of customizable parameters
  • 10 Pre-set species with unique characteristics
  • Species customization
  • Minor species, including two Elder races waging a cold war
  • Rich technology tree ranging from lasers to artificial planets and Dyson spheres
  • Fully customizable space ships for waging war
  • Easy to grasp but deep economic system
  • Leaders, either mercenaries or from your empire, who are shaped by their successes and failures.
  • Diplomatic system that is simple, but has considerable depth
  • Several victory conditions including military, diplomatic, and research options.
  • Strategic resources that require unique strategies to acquire, hold, and exploit

Who are we?

Rhombus Studios, a relatively small company in Bellingham WA with a mix of people with industry experience in PC and mobile platforms but this is still a rather ambitious project for us. Past projects team members have done include Diaspora the freeware Battlestar Galactica space sim, Red Front for iOS, Battlestar Galactica Online, pre-production on Crytek games, and film.

What are we currently working on?

First off, a new website with should coincide with the release of a tactical combat demo that will give access to skirmish mode. Skirmish mode is like it is in the Total War games, you get to set up battles. We'll give access to the mid-level techs and two fleets.

Our plan is to have that out and then do a small crowdfunding campaign to help fund some additional features (like iOS and Droid versions which will take some testing and licensing fees) in the game and get the word out.

Sound Track Samples on Soundcloud:
https://soundcloud.com/rhombustudios/sets/lord-of-rigel-original-soundtrack

galgen_win.png

Galaxy Generator Demo: (Old Art but gives a sense of galaxies in the game)
Windows | Mac OS X | Linux

Website (Old, Not being updated until the new one but has some stuff)
http://www.lordofrigel.com

Steam Page

Our steam early concepts page has some concept art up there.

Some wallpapers:
FCmhp47.jpg

Humans versus Katraxi

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Human fleet scale (not all ship classes shown)

Screenshot:
tkWr2T9.png

Tactical combat

Quote
Topic starter Posted : October 23, 2014 06:40
auryx
(@auryx)
Estimable Member

Sounds good! When do you expect the POC demo to be ready?

 

auryx

You look good through a crosshair.

ReplyQuote
Posted : October 23, 2014 13:56
(@lordofrigel)
Active Member

We are hoping to be done coding the demo in about a week or two and then spend about two weeks testing. So maybe a month out. Hopefully less!

ReplyQuote
Topic starter Posted : October 23, 2014 20:56
(@pinback)
99 Star General

I moved the thread to this forum as it seems more appropriate and you might want to put your website link in the OP as well.

ReplyQuote
Posted : October 24, 2014 06:32
(@lordofrigel)
Active Member

Thanks PINBACK for reminding me! Post has been edited.

ReplyQuote
Topic starter Posted : October 24, 2014 15:19
auryx
(@auryx)
Estimable Member

This is all looking excellent, and I'm getting excited about it 🙂 Thanks for the updates!

 

auryx

You look good through a crosshair.

ReplyQuote
Posted : July 27, 2015 05:15
(@Anonymous)
New Member
So we have a new article covering planetary production:

 

selach_starbase.png

Here's the Selach starbase too!

ReplyQuote
Posted : September 30, 2015 16:32
(@Anonymous)
New Member
We have a new article today covering the art direction behind LoR's weapons:

 

Also, we're showing off the Tharrn fighter!

(P3d link of the model)

ReplyQuote
Posted : October 1, 2015 18:49
(@Anonymous)
New Member

We have an article today covering quests in LoR, and how we're approaching them design wise:

http://www.lordofrigel.com/news/design-series-10-quests/

Also the diplomat for our robotic species, the Synth!
Synth-Diplomat-Draft-925x1024.jpg

ReplyQuote
Posted : October 2, 2015 15:42
(@Anonymous)
New Member
Our weekly feature article this time covers espionage!

 

Also, here's a wallpaper showing the different non-energy weapons to scale:

weapons_scale_image.png

ReplyQuote
Posted : October 3, 2015 16:11
(@Anonymous)
New Member
A few things for today, first off is the first entry in our species series videos covering the Katraxi:

 

Our weekly progress update:

 

Also, showing off the Ornithon researcher:

orinthon_researcher.jpg
ReplyQuote
Posted : October 4, 2015 15:01
DarkOne
(@sscadmin)
Illustrious Member Admin

Just to let you know your kickstarter is now on the mainpage and good luck 🙂

ReplyQuote
Posted : October 4, 2015 20:17
(@Anonymous)
New Member

Thank you! We have backup plans even if the KS doesn't make it, but we're still hopeful 🙂

 

Anyway today is our "music Monday" with an update on how composing is progressing:

 

Also, showing off a new ambient track!

ReplyQuote
Posted : October 5, 2015 15:55
(@Anonymous)
New Member
For today our species article covers the Rigelans, the Lords of Rigel of the title!

 

Also, the Synth soldier!

synth_soldier2.jpg

ReplyQuote
Posted : October 6, 2015 16:11
(@Anonymous)
New Member
For today we have something a little different, an article on typography in the game!

 

orinthon_scale_image.png

Also showing off the Ornithon fleet to scale!

ReplyQuote
Posted : October 7, 2015 16:43
(@Anonymous)
New Member

We have a new ship design article today, covering the design behind the shadowy Xantus fleet!

http://www.lordofrigel.com/news/ship-design-11-xantus-design/

 

species_wallpaper_xantus.png

A little species summary wallpaper for the Xantus as well!

ReplyQuote
Posted : October 8, 2015 15:58
(@Anonymous)
New Member
Today we have a new game design article, covering the galaxy map:

 

Also we have a new species "summary" pic for the Humans!

species_wallpaper_human.1.png

ReplyQuote
Posted : October 9, 2015 14:44
(@Anonymous)
New Member
Our latest article covers fleet composition in the game and how we're trying to keep all ship classes relevant:

 

As for something to show, here's the Synth spy!

synth_spy.jpg

ReplyQuote
Posted : October 10, 2015 15:10
(@Anonymous)
New Member

This "music monday" is a new article by our composer covering the music for the two elder species in the game:
http://www.lordofrigel.com/news/composition-series-11-rigelan-and-arcturan-species-tracks/

To go with that a new track!
https://soundcloud.com/rhombustudios/rigel-occupied-2

Also showing off the diplomat for the Bird-Borg Ornithons!
orinthon_diplomat.jpg

ReplyQuote
Posted : October 12, 2015 15:30
(@Anonymous)
New Member
We have a new species article today, this time covering the shapeshifting Xantus:

 

orinthon_soldier.jpg

Also, showing off the Ornithon soldier!

ReplyQuote
Posted : October 13, 2015 16:00
(@Anonymous)
New Member
We have a new ship design article today, this time covering our space bugs the Aranids!

ReplyQuote
Posted : October 15, 2015 19:58
(@Anonymous)
New Member
Our design article for this week covers how we are integrating the plotline into gameplay:

 

ornithoni_species.png

Also here's all of the Ornithon characters. Note that the spies lack the same cybernetic wing packs as the others.

ReplyQuote
Posted : October 16, 2015 16:19
(@Anonymous)
New Member
Today we have a new feature series article covering random events in LoR!

 

Here's the interior of a Dyson sphere too!

dyson_wallpaper.1.png

ReplyQuote
Posted : October 18, 2015 10:04
(@Anonymous)
New Member

For this music Monday, we're releasing one of the Human diplomacy tracks:

https://soundcloud.com/rhombustudios/human-neutral

 

Also a new species video on the Tulocks!

ReplyQuote
Posted : October 19, 2015 17:38
(@Anonymous)
New Member
Our weekly species article this time is covering the Yalkai in a bit more depth:

 

Also, a peak at the Selach starbase in game:

selach_starbase.png

ReplyQuote
Posted : October 20, 2015 15:51
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