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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Solar System Colonization Game

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(@jimmy69)
Active Member

Yes I did read the first post about the commands. Its nothing wrong, my play style is a bit different, seeing the whole solar system gives me a better overview of my empire. Becouse I can see what is where and its easier sendind probes/grazers/ships to different planets/asteroids. Theres no problem with either of the modes and I would encourage you, to keep both, depending on the players play style, either one can be used.

The s and p commands dont work in m (solar system) mode. Or it could be changed, so when opening the s menu, you could simply click on a ship/probe/grazer and select it instantly and you just send it where ever you wanted. So there wouldnt be any need for zooming in on the craft and selecting it again. Just a thought.

Edit:

Space crafts bump into the sun and planets, mostly into the sun, when the colony is on the other side and they get stuck until the colony comes closer. Just to let you know.

A glitch in the resources, load/unload menu. Sometimes a grazer will unload more materials than it can carry. 300 is its capacity and it can carry 3 different resources, my grazer just unloaded 719 copper and 3 other resources that Ive just transfered from a transport a few seconds before. The grazer unloaded a total of about 1500 unist of 4 different resources.

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Posted : June 2, 2011 05:02
(@ercolesptr)
Eminent Member
Quote:
The s and p commands dont work in m (solar system) mode. Or it could be changed, so when opening the s menu, you could simply click on a ship/probe/grazer and select it instantly and you just send it where ever you wanted. So there wouldnt be any need for zooming in on the craft and selecting it again. Just a thought.

I added a Select button in the Spaceships list for that.

Quote:
Space crafts bump into the sun and planets, mostly into the sun, when the colony is on the other side and they get stuck until the colony comes closer. Just to let you know.

A glitch in the resources, load/unload menu. Sometimes a grazer will unload more materials than it can carry. 300 is its capacity and it can carry 3 different resources, my grazer just unloaded 719 copper and 3 other resources that Ive just transfered from a transport a few seconds before. The grazer unloaded a total of about 1500 unist of 4 different resources.

Will try to hunt these bugs and fix them.

By the way I made an update, the asteroid panel which helps with asteroid management. All panels now work in both normal and map view.

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Topic starter Posted : June 2, 2011 06:45
(@jimmy69)
Active Member

Great job, its much more easier to send crafts on their ways. I suggest you make a colony panel aswell on c?, so you can cycle thru your colonies aswell. Tried the p cycling for colony search, but it doesnt have the right effect, gets annoyin after a few mins and it takes too long, so the colony panel would be a great idea. The ship panel should be moved to the right a bit, becouse they overlap if opened together, ships/asteroids or ships/planets.

Grazers wich mine shut down, if you undeploy a fully loaded one.

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Posted : June 3, 2011 04:31
(@ercolesptr)
Eminent Member
Quote:
Great job, its much more easier to send crafts on their ways. I suggest you make a colony panel aswell on c?, so you can cycle thru your colonies aswell. Tried the p cycling for colony search, but it doesnt have the right effect, gets annoyin after a few mins and it takes too long, so the colony panel would be a great idea.

This has been implemented since 4/6/2011

Quote:
The ship panel should be moved to the right a bit, becouse they overlap if opened together, ships/asteroids or ships/planets.

Done

Quote:
Grazers wich mine shut down, if you undeploy a fully loaded one.

This bug has been fixed.

Also with regards to the bug you told me about the grazer getting resources of the transporter, I managed to find a bug and fix it, bit this only occurred if you scraped the transporter and built a grazer soon after. Did you do so, if not can you tell me the exact way to recreate the bug so I can fix it.

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Topic starter Posted : June 3, 2011 08:12
(@ercolesptr)
Eminent Member

To download updates see first post

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Topic starter Posted : June 4, 2011 10:29
(@jimmy69)
Active Member
ercolesptr wrote:

Also with regards to the bug you told me about the grazer getting resources of the transporter, I managed to find a bug and fix it, bit this only occurred if you scraped the transporter and built a grazer soon after. Did you do so, if not can you tell me the exact way to recreate the bug so I can fix it.

I've sent the grazer to the asteroid, when it was full sent it back to Earth, went to the resources menu and there it was, I didnt scrap any kind of ship before that. That was the first time that glitch occured and never had it again.

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Posted : June 8, 2011 06:10
(@hazelnut)
New Member

This looks very interesting, but unfortunately none of the links seem to work anymore. How can I get hold of this game?

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Posted : July 21, 2011 03:24
DarkOne
(@sscadmin)
Illustrious Member Admin

I have yet to put this in a folder because I don't know what the official game name will be?

http://spacesimcentral.com/ssc/files/file/1050-solar-system-colonization/

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Posted : July 21, 2011 04:30
(@ercolesptr)
Eminent Member

I have yet to put this in a folder because I don't know what the official game name will be?

http://spacesimcentral.com/ssc/files/file/1050-solar-system-colonization/

The name of the game will be "Solar System Colonization"

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Topic starter Posted : July 22, 2011 03:33
DarkOne
(@sscadmin)
Illustrious Member Admin

Ok made the folder: http://spacesimcentral.com/ssc/files/file/1050-solar-system-colonization/

Was that 'lite' program yours as well Ercolesptr?

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Posted : July 22, 2011 18:47
(@ercolesptr)
Eminent Member

Ok made the folder: http://spacesimcentral.com/ssc/files/file/1050-solar-system-colonization/

Was that 'lite' program yours as well Ercolesptr?

Yes that is since some people have problems with the filerequester when loading or saving.

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Topic starter Posted : July 24, 2011 09:52
(@Anonymous)
New Member

Any way to get hold of this game?

Could anyone point me in the direction of any other games that are Millennium 2.2 like?

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Posted : October 11, 2012 07:01
Geraldine
(@geraldine)
Famed Member

Any way to get hold of this game?

If your referring to ercolesptr's game, here is a link

http://spacesimcentral.com/ssc/files/file/1050-solar-system-colonization/
 
 

Could anyone point me in the direction of any other games that are Millennium 2.2 like?

There is this Millennium Re-make also in the downloads section, here is a link to that too

http://spacesimcentral.com/ssc/files/file/170-millennium-remakezip/
 

Oh and welcome to the SSC chrisd :girlcrazy:

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Posted : October 11, 2012 07:27
(@Anonymous)
New Member

Thanks for the links <img src="' http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gi f"' class='bbc_emoticon' alt=':-)' />

Solars is working in Wine with some glitches here and there.

Will try the Millennium remake in Windows.

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Posted : October 11, 2012 08:45
(@ercolesptr)
Eminent Member

After more than a year and a half since this game was released I am glad to see people are still interested in it. This has made me pick up the source code and the first thing I did was to upgrade the resolution to 1920 x 1080 which I think is the standard for today's computers. I also fixed a bug in the energy section of the game and have added a feature to slow or speed up the game. I have included a download link for this update in the first post.

 

I was also thinking about created a storyline or perhaps implementing in the game a way to make story scenarios by writing simple text scripts.

 

Finally for people who play Haegemonia or Sins of a Solar Empire I have made some skirmish scenarios for these games which will allow you to play in our own solar system and with nearby stars like alpha centauri and sirius. If you are interested in these let me know and I will post a download link.

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Topic starter Posted : December 5, 2012 00:31
(@celticfang)
Trusted Member

Can I be a total pain and ask for a resolution downgrade for my laptop? I tried to play it on my Win8 laptop and it wouldn't support that at all, the laptop runs at an (archaic I know but....) 1024x768 res, I do want to try this but if the res is too high I don't want to break my laptop or other systems running at a res I get out of range errors

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Posted : December 12, 2012 11:43
(@ercolesptr)
Eminent Member

Can I be a total pain and ask for a resolution downgrade for my laptop? I tried to play it on my Win8 laptop and it wouldn't support that at all, the laptop runs at an (archaic I know but....) 1024x768 res, I do want to try this but if the res is too high I don't want to break my laptop or other systems running at a res I get out of range errors

I have plans to release a version with lower resolution requirements. Are you sure that the highest resolution your laptop can support is only 1024x768 as nowadays almost all laptops support HD ready resolution of 1280x720. In fact I was planning to release a version with a resolution of 1280x720 but if you tell me that there are newer laptops (Win8 laptop must be new for sure) who cannot reach HD ready I will then opt for the 1024x768 resolution. Meanwhile have you tried the old version of the game. That used 1440x900 instead of 1920x1080. Finally do not be afraid to try setting higher resolutions, there is no way that you can break your computer by trying a resolution.

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Topic starter Posted : December 12, 2012 23:45
(@celticfang)
Trusted Member

Yes it does 1024/768 and 1024x600 res only with my new laptop, I brought up the display properties in Windows 8 and that's all it shows.

Actually I have ruined a few monitors by using too high resolutions in the past so yes I am wary of using too high resolutions on a monitor I've got it plugged into currently

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Posted : December 14, 2012 03:49
(@ercolesptr)
Eminent Member

OK I understand your worry, so I made a Lowres version with a resolution of 1024x768. You will find its link in the first message post.

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Topic starter Posted : December 15, 2012 00:56
(@Anonymous)
New Member

Thanks for the links icon_e_smile.gif

Solars is working in Wine with some glitches here and there.

Will try the Millennium remake in Windows.

 

Well the Millennium remake is working fine in Linux now, woohoo!

 

By the way the link to the remake is broken.

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Posted : May 17, 2013 04:48
Geraldine
(@geraldine)
Famed Member

Yes the forum had a move since that last post, here is the new link.

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Posted : May 17, 2013 12:35
(@kimbb)
Active Member

New bugs:

Attempt to launch grazer causes error W1301: cannot load grazer.mdl

(all other MDLs to this point (planets, asteroids, probes) loaded fine)

In options Menu, pressing Pause will lock game up.

 

Due to grazer model error I cannot get needed minerals to progress any further in game; I am stuck on Earth til......

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Posted : January 12, 2014 20:10
(@ercolesptr)
Eminent Member

Can you check if the file is located in the folder the desktop shortcut is pointing to. If it is not there then you can get it from the zip file of the older versions.

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Topic starter Posted : January 13, 2014 07:17
(@kimbb)
Active Member

File is in the proper directory. The planet, moon, asteroid and probe models (all in same directory) loaded fine but grazer just won't load. I DID try older model of grazer in stead but same error came up.

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Posted : January 13, 2014 07:31
(@ercolesptr)
Eminent Member

Strange as this is first time someone mentions this error. May I have your PC configuration so that I can sort out the problem?

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Topic starter Posted : January 13, 2014 10:56
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