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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

"Void Ranger" (working title)

(@papptimus)
New Member

Hello everyone!

 

"Void Ranger" (working title) is is going to be a  exploration / combat sim with fast paced arcade style dogfights. This is in very early development and is made using Unreal 4. I hope to be able to update this thread regularly with all kinds of cool stuff. So let's start this off...

 

Here's a short video showcasing the flight mechanics (designed around the Hotas X), Space station scale and collision testing:

 

 

 

Here's the player ship "Ranger-1"

ranger_render_zps3zokfqjc.png

 

 

 

 

Quote
Topic starter Posted : March 24, 2016 08:57
(@pinback)
99 Star General

Nice sense of scale with the city, reminds me of G Police on the PS1.

ReplyQuote
Posted : March 24, 2016 11:09
(@papptimus)
New Member

Nice sense of scale with the city, reminds me of G Police on the PS1.

Thank you! I was actually using G-Police and B-Hunter as reference when coming up with the concept.

ReplyQuote
Topic starter Posted : March 24, 2016 12:13