Hello everyone!
"Void Ranger" (working title) is is going to be a exploration / combat sim with fast paced arcade style dogfights. This is in very early development and is made using Unreal 4. I hope to be able to update this thread regularly with all kinds of cool stuff. So let's start this off...
Here's a short video showcasing the flight mechanics (designed around the Hotas X), Space station scale and collision testing:
Here's the player ship "Ranger-1"
Nice sense of scale with the city, reminds me of G Police on the PS1.
Nice sense of scale with the city, reminds me of G Police on the PS1.
Thank you! I was actually using G-Police and B-Hunter as reference when coming up with the concept.