To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
Not much about it just a vid on youtube could not find any site for it either but the author asking for suggestion so I guess replay on youtube,
RetroStarΓ’βΒ’ will (hopefully) be an arcade space combat simulator for iOS, Android and Windows Phone 8 (again, hopefully!)...
It will play at 60hz, the same as a real arcade game, it is not a 'serious' simulator - it is meant to be fun. π
Currently only a few days old with not much time spent on it...
Working on making a hyperspace sub-game were you have to make sure you stay in the wormhole when moving from one sector to another.
This video shows moving around space, a few asteroids, a test of the hyperspace system, the beginnings of the wormhole subgame, it shows what happens if you exit as hyperspace starts.
The blue button increases speed, the green button decreases speed, the red button will fire, the yellow button will enter a menu system.
In the menu system you will be able to turn on/off shields (to save power), etc... the game will continue to be live as you use the menus - everything is realtime.
You will get only one life in the game, no score - just possibly 'trading' and a rating at the end to show how well you have done. It will save your data between plays so you can carry on with the game the next time you play (until you die).
Suggestions for more gameplay ideas welcome, help evolve it before it's published...
