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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Auto-creation algorithms (spaceships and cities)

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Geraldine
(@geraldine)
Famed Member
Brianetta wrote:
So anyway, what a deviation from city generation... Geraldine's fault!

HE HE! :mrgreen: Sorry everyone 😳

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Posted : October 27, 2011 08:57
(@fluffyfreak)
Noble Member

This one is a little too random but interesting nonetheless!

http://ship.shapewright.com/

You might need a WebGL enabled browser.

Andy

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Posted : November 1, 2011 06:19
(@luomu)
Estimable Member
fluffyfreak wrote:
This one is a little too random but interesting nonetheless!

http://ship.shapewright.com/

Cool 🙂

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Posted : November 1, 2011 06:48
(@fluffyfreak)
Noble Member

Took a look at some of these just by going through and hitting the build it option repeatedly. A lot of them are trash but some are pretty cool and could provide the basis for something. It's quite clearly a very simple algorithm they use, just iteratively throwing pre-generated pieces that are spaceship-like together.

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Posted : November 5, 2011 07:44
(@sapog662)
Estimable Member

Procedural generation of the relief of the planets, you can make...

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Posted : March 12, 2013 02:27
(@fluffyfreak)
Noble Member

@sapog,

I don't know what you mean by that, can you rephrase it?

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Posted : March 12, 2013 02:47
(@sapog662)
Estimable Member

I would like to say that in the game very much planets with practically the same relief. In earlier versions of the pioneer of the planet were less similar to each other.

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Posted : March 12, 2013 02:55
(@ollobrain)
Honorable Member

so youre saying the planets are looking more similiar in say alpha 32 over say some of the earlier alpha versions, have u tried using the highest resolution settings that said there has been a tendency for some of the to at least in my eye looki a little more the same but theres still variance

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Posted : March 14, 2013 02:27
(@fluffyfreak)
Noble Member

I think that the similarity between planets has been covered by s20dan before.

 

In general terms though it's surprising just how much other worlds do look alike, the same weathering processes are present if they have an atmosphere. Erosion, deposition, landslides etc all happen the same. Look at surface images of Venus, Mars, Earth, Titan and you'll see similar features and patterns.

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Posted : March 14, 2013 03:42
(@shadmar)
Reputable Member

With some extremes, added a issue on it : https://github.com/pioneerspacesim/pioneer/issues/2098

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Posted : March 14, 2013 04:00
(@potsmoke66)
Noble Member

looks a bit boring no?

 

i miss life in it,

 

are we so limited that we can only imagine skyscrapers?

or is it simply because you can't generate really complex things?

i miss art in it, any builder is a better artist as any machine, still and fortunately, else i would immidiatly take a rope...

 

i hate them to dead, sorry, i would never have liked to live neither to work in one, it kills the spirit and such is clearly to see by such grey imaginations.

mankind would/will die under such conditions.

 

you like to know a place/building worth to live in it?

 

check out "Friedensreich Hundertwasser"

that's architecture how it should be.

 

alive, filled with natures spirit.

 

while this looks like a work of a bookkeeper to me, uninspired.

lonesome,

a place where you will jump out of the window right next day.

 

mankind needs colors, much colors, phew fortunately not only male exist in the world else it would be a really lonesome place to live in.

i guess really i should turn back making fine suits for beautiful women.

 

---

 

oh, crticizm is not weighted as constructive element, no wonder...

really not.

 

---

 

i guess i better go and "live under the bridge" again...

where the sky is my roof,

and the most populated place my living room.

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Posted : March 23, 2013 10:17
(@potsmoke66)
Noble Member

true, ollobrain never contributed a piece of code, neither he's a modeller.

 

but i know him since we started out here, he spills of ideas, some good, some not so good ones.

 

but it's no wonder how you judge him, no external idea will never find a way into pioneer anymore since.

 

it would do some good, just to get a lttle bit of his creativity.

 

creativity starts in mind, i'm grateful for any constructive critcs or new, wild, crazy, lunatic, uncommon ideas.

without that nothing new will come out.

 

if you like to find new, chaos has to be the first step, then you find new territories.

 

pioneer leaks strongly of more ollobrains, i feel.

 

or what do you think why i like the "redlight" - for a cheap ****? certainly not, some artists love it for the inspiration it gives you.

the sweat, the blood, the ugly smell of it.

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Posted : March 23, 2013 10:39
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