To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
Got a challenge for you, just to get people playing Pioneer.
Using the latest development build ( http://twitter.com/pioneerspacesim ), achieve the lowest circular Earth orbit that you can. There can be two winners here:
-
[*:1xg145uj]The person who has the lowest average orbit, measured from the centre of the Earth (perigee+apogee, halved)
[*:1xg145uj]The person who has the most circular orbit (difference between apogee and perigee as a percentage of the above (easier than real eccentricity calculations))
Here's my first effort, which can be a bench mark. Just download and drop it wherever Pioneer expects your saved games to live.
http://ppcis.org/pioneer/BrianettaOrbit (215KB, Pioneer saved game)
I'm pretty good at this stuff, so I won't be entering the competition. Here are the particulars of my orbit.
Apogee: 7694.44km
Perigee: 7688.16km
Difference: 6.28km
As percentage of average: approx. 0.08%
Minimum orbital speed: 7.20km/s
Maximum orbital speed: 7.20km/s
Orbital period: 1h, 51m, 14s
Note that the speed was constant the entire way around; it's unlikely that there will be significant improvement on the circularity. A lower orbit should be easy to do, though. That orbit is very close to the autopilot's "Low Orbit," which is at 7.17km/s (I did mine manually, from launch).
Provide a saved game of your own (don't use mine as a basis for for your own submission), with your ship in orbit with engines off. I don't mind which ship, or how you do it. Note that I took nearly three game days to get mine, and I've had practice. I'll check out your saved games, measure your orbit and keep everybody appraised of the current winner.
No prizes here; it's just something to keep people enthusiastic!
That's really impressive! 😎 I've been in lower orbits in Orbiter, but of course I had a couple of MFDs to guide me. I know how hard it is to do what you've done. I won't be entering this, however, because I'm stuck doing interior decorating in that docking bay on Mars High. Seriously, I haven't been flying much lately. Just a little jaunt once in awhile around Mars and its moons when I get stir crazy and have to step outside for a bit. 😉
Figured that some people probably wouldn't know where to start. Here's a practice exercise:
Load my saved game. You'll see that the ship's sights are aligned on the centre of Earth, and that we're at perigee (closest approach). Do not adjust the attitude of the ship, it's right where I left it for orbital manoeuvres. Speed up time, and look out of the back window. When the centre of Earth crosses the sights in rear view, we're at apogee (the highest point of the orbit), at exactly the opposite side of Earth. Look out of the front, and wait once more for perigee.
When at the very moment of perigee, tap the L key briefly. This will slow the ship down, and reduce the energy of the orbit. It will also decircularize it, and the ship will lose altitude. Don't press L too much, or your orbit will intersect the atmosphere, and you'll then crash into the ground. Also, your perigee is now the apogee; this now is as high as your orbit will take you.
Look out the back window as you descend. Now, as the label for Earth passes by the centre of the sights, you're at perigee. Gently tap the J key to slow down again (not too much!). This will start to circularize the orbit once more. Check to see if your height at apogee is close to the height at perigee. If it's still higher, wait until the moment of perigee again and give another quick tap of J. If you start to fall, you can reverse this.
Wait for the moment of apogee or perigee. Burning at other times will change the axis of your orbit, and make things really complicated. Long burns will send you out into space or down onto Earth - the ships in Pioneer are really powerful.
What I''ve just described to you there is a Hohmann transfer, which is actually used in real life to change orbital height. Once you've done it a bit on my saved game, the challenge is lining things up in your own game. Good luck!
what we should do a ancient maneuvre used for stupid chemical fuel burning rockets?
to me that's a bit like,
p1 "i like to learn to drive a car"
p2 "ok, then start with the invention of the wheel"
that was invention of "Raumfahrt"
"go kill those germans, theyre responsible for all this..." 😆
no, it's ok, i'm only in a stupid funny mood today, that's all.
perhaps i will give that a try, sounds like a real job, for real men. 😉
did you do that "from stomach" or do you used a calculation for the orbit?
i don't have to tell you how i would do it, did i?
From the stomach. There are plenty of orbital calculators online, but the next challenge might be about Venus, or some fictional body in another system. My first orbit was around Barnard's Star g (which no longer exists).
As to re-inventing the wheel? There's an autopilot, but one day yours might be damaged. You could reload, but that's... well, sad. Also, the autopilot uses more fuel than is absolutely necessary, and one day (once fuel's implemented!) you might be low on fuel and docking on vapours. Frontier let you speed up time and cheat; Pioneer doesn't cheat that way.
Also, it shows off what the engine can do. If you never plan to actually fly your space ship as a space ship, you might as well be playing Oolite!
I did something of my own flying multi-engined bombers in the IL2 series, taking off, flying around and landing using only propellor pitch and power, without touching the controls. Alas nobody tried it. Maybe because most of the virtual pilots there want to shoot or bomb everything instead of practicing such things.
This is totally different of course. It suits my personality and thus I like the challenge. I used to do it a lot in Frontier 15 years ago.
🙂 I used to do this with X-plane although its probably a lot easier as you can just customise your plane to suit your needs.
I used to enjoy trying for nice orbits with that too, and it has even less navigational aids than Pioneer for that 🙂 I used to calculate the exact speed required at a certain height and just fly to those approximate values.