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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Classic Systems full of Tumbleweeds

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(@brianetta)
Prominent Member
fluffyfreak wrote:
Just scripted up some system generation to populate a vast swathe of space, centred roughly on the coordinates of Achenar from Frontier for obvious reasons...

Achenar is the real and notable star Alpha Eridani, in case you want to put it in its actual, correct place! It's the bulgiest star known.

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Posted : November 15, 2011 02:22
(@unclebob)
Estimable Member

The name is actually AcheRnar, and is among the brightest stars as seen from earth, but certainly not the Bulgiest. It's a B3V, so it's actually main-sequence and cannot even compete with type III stars, left alone type I like Antares or Betelgeuse (Unless by bulgy you mean massive. Archernar certainly got a lot of that...)

B-stars are pretty hot, not that much chance of finding a habitable planet according to current models, but then again, current models are undergoing severe criticism by real-life Exo-planets...

A BV would be a nice place for a Sudarski II giant though, that might sport a habitable moon... The Goldylocks zone would probably be somewhere between 30 and 40 AU. Big system, might take a while to fly around in... 😀

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Posted : November 15, 2011 03:13
(@brianetta)
Prominent Member
UncleBob wrote:
The name is actually AcheRnar, and is among the brightest stars as seen from earth, but certainly not the Bulgiest. It's a B3V, so it's actually main-sequence and cannot even compete with type III stars, left alone type I like Antares or Betelgeuse (Unless by bulgy you mean massive. Archernar certainly got a lot of that...)

Achenar is an alternative spelling, not an incorrect one (and that's mentioned on pretty much every source).

By bulgiest, I do not mean massive, and I do not mean bright. I mean bulgy. It bulges at the equator, because it spins extremely quickly. No bulgier star is known. I'm actually kind of surprised that my spell checker knows the words bulgy, bulgier and bulgiest. (-:

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Posted : November 15, 2011 04:31
(@unclebob)
Estimable Member
Quote:
It bulges at the equator, because it spins extremely quickly. No bulgier star is known. I'm actually kind of surprised that my spell checker knows the words bulgy, bulgier and bulgiest. (-:

Your spellchecker's definitaley better than me! 😆 So yeah, you're right. My first association when hearing "bulgy" mislead me.

Quote:
Achenar is an alternative spelling, not an incorrect one (and that's mentioned on pretty much every source).

Looks like I learn something new every day... two things today, actually, considering "bulgy".

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Posted : November 15, 2011 07:26
(@s2odan)
Noble Member
Quote:
Achenar is an alternative spelling, not an incorrect one (and that's mentioned on pretty much every source).

Except for the one you linked to hehe.

Quote:
centred roughly on the coordinates of Achenar from Frontier for obvious reasons,

Quote:
in case you want to put it in its actual, correct place!

We already have this star:

Code:
CustomSystem:new('Achernar',{'STAR_B'}):add_to_sector(4,8,-16,v(0.023,0.857,0.883))

Hard to find since we use the *correct* location, not some made up crap like frontier/FFE 😉

@Fluffy :

Quote:
The fixed-point stuff needs checking for overflows, underflows, precision problems, etc. There are many, and some have just been fudged around. I know there are edge cases where zero-mass bodies can be generated, bodies generated inside other bodies, impossible orbits, etc.

Specifically with overflows, I know the albedo values and greenhouse gass values tend to overflow for strange results...cold planets next to a sun ect.

Quite a few cases of impossible orbits, things rotating too fast, that sort of thing... Although I personally aint too bothered about them as they are very interesting planets when you find one 🙂 Like the planet we found with such a high rotation that you couldnt stay still without set-speed, it would fling you out of its atmosphere 🙂

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Posted : November 15, 2011 08:24
(@unclebob)
Estimable Member
Quote:
I know the albedo values and greenhouse gass values tend to overflow for strange results...

Overflowing greenhouse effects? Tell me about it... Seems to be a trouble with near any system generator, including my modified StarGen code.

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Posted : November 15, 2011 08:58
(@ollobrain)
Honorable Member

Perhaps a yellow or red tinge to the atmospheres with high concentrations of greenhouse gases

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Posted : November 16, 2011 18:57
(@unclebob)
Estimable Member
ollobrain wrote:
Perhaps a yellow or red tinge to the atmospheres with high concentrations of greenhouse gases

Oh, the problem is not the visual representation, the problem is calculating a runaway greenhouse effect and know when to stop... 😆

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Posted : November 17, 2011 01:08
(@ollobrain)
Honorable Member

solar shade sails i think are needed or perhaps a few ice asteroids towed into place ( mission idea for a super capital ship drag comets to the hot planet to cool em down spore style rofl)

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Posted : November 19, 2011 01:03
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