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crashing game

(@tonyspike)
Trusted Member

game keeps terminating unusually

 

maybe its because im trying it on windows 7, maybe its cos my new comp is a 64 bit system

 

but it seems to be eating a huge amount of memory and causes my comp to slow to a crawl especially if i click the menu or timeshift buttons

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Topic starter Posted : September 7, 2013 15:02
(@fluffyfreak)
Noble Member

I'm running it on Win7 64bit too, how much memory/RAM do you have?

 

Also, try turning down the amount of terrain detail.

It's multi-threaded so it uses all of your CPU cores but it generates a lot of data quite quickly.

 

Also there should be some files in your  "My Documents/Pioneer" folder called stdout.txt, stderr.txt and opengl.txt, if you could post those here or up on a site like pastebin.com then that would be helpful for figuring out what's happening.

ReplyQuote
Posted : September 8, 2013 00:46
Geraldine
(@geraldine)
Famed Member

Hi Fluffy

I dont know if this the same crash as Tony is getting, but on starting a game on Earth the game freezes and crashes to desktop. Here is the stderr log below

 

"libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libp"

 

That's Pioneer running on my older Nvida/Intel 32 bit XP based PC. I will try it later again on my ATI/AMD 64 bit Win7 PC

 Build I used was 201309.6, but the build (201308.25) I uploaded to ModDB, does this also on my older PC.

 

EDIT:

Just tried it on my AMD PC, similar result from stderr log

"Requested AA mode: 16x, actual: 1x

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP: known incorrect sRGB profile

libpng warning: iCCP"

ReplyQuote
Posted : September 8, 2013 06:24
(@fluffyfreak)
Noble Member

Ok I've just grabbed latest and the new GLEW include changes won't build so got to do some fixup before I can investigate this but am on it.

Thanks guys 🙂

ReplyQuote
Posted : September 8, 2013 07:27
(@fluffyfreak)
Noble Member

Seems like its a newer version of libpng than we linked against when using Visual Studio. That message is from versions of libpng newer than 1.6 and warn against out of date png formats.

Still not sure why it would be crashing yet.

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Posted : September 8, 2013 08:05
(@Anonymous)
New Member

I know those libpng warnings. In my Arch Linux install I had libpng 1.6 installed few months ago. Since then, many applications gives me these messages.

For me, in most cases, they were harmless.

 

However, I solved the problem by re-saving the problematic PNGs.

You can use imagemagick on an installation that have the new libpng intalled to do a quick and dirty batch conversion of all the PNGs in a directory, recursively.

See: http://www.aegidian.org/bb/viewtopic.php?f=9&t=14832&hilit=png+fix


find -iname "*.png" -exec convert {} {} ;

ReplyQuote
Posted : September 8, 2013 09:18
(@neuralkernel)
Reputable Member

The latest version (201309.33 linux32, ubuntu 12.04) is crashing whenever I refuel in the field... mining asteroids works fine right until I try to transfer water from the hold into the fuel tank.

ReplyQuote
Posted : September 12, 2013 17:53
 robn
(@robn)
Noble Member

However, I solved the problem by re-saving the problematic PNGs.

Thanks, I'll see about an update.

ReplyQuote
Posted : September 12, 2013 18:09
 robn
(@robn)
Noble Member

The latest version (201309.33 linux32, ubuntu 12.04) is crashing whenever I refuel in the field... mining asteroids works fine right until I try to transfer water from the hold into the fuel tank.

Details of the crash? Redscreen text, debug files, etc.

ReplyQuote
Posted : September 12, 2013 18:11
(@neuralkernel)
Reputable Member

Took a quick flight to Low Venusian Orbit to burn some remass, bought some water on Earth for the test.

[attachment=2218:refuelcrash.png]

 

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Posted : September 13, 2013 03:08
 robn
(@robn)
Noble Member

Bug fixed on master and in the next build, available in an hour or two 🙂

ReplyQuote
Posted : September 13, 2013 04:45
(@zacharysmith)
Active Member

Bug fixed on master and in the next build, available in an hour or two 🙂

 

I wish i'd read this before posting mine....

ReplyQuote
Posted : September 19, 2013 07:53