To all SSC Station occupants
Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.
Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.
-D1-
Hi. I am doing "Vostok-1" project for Flight Gear open source flight simulator and have a lot of problems due to current terrain engine what can not supply high altitude/speed flights.
On normal 25km visibility it not shows anything but blue fog
because normal altitude for orbital flight is >100km, but it still loads something and produces great lags.
If visibility is high enough, say 500km, it makes more or less cool pictures
but does it one time in minutes.
I suppose what including some other terrain engine, say osgEarth http://osgearth.org/ and switching on it from some speed/altitude could solve all that problems. But me myself do not competent enough to implement it and I had not find needed interest from FG community.
I could do something in that case still but need a lot of help. It would be better if someone else would do it because I have a lot of problems to solve in "Vostok" and have a plans for next projects already.
Can You help me?
Other option to include "Vostok" in other open source space simulator, I do not want to use Orbiter or other closed source software in that means. Maybe You can name that simulator then?
"Vostok-1" Flight Gear forum topic http://www.flightgear.org/forums/viewtopic.php?f=4&t=11687
New terrain engine Flight Gear forum topic http://www.flightgear.org/forums/viewtopic.php?f=6&t=12005