Galaxy4D is a Single/Multiplayer space simulator featuring real space physics, spaceship crafting and full-size voxel planets.
We believe in a virtual world where you are not limited by anything, and that taking shortcuts and fake stuff is NOT an option!
A gameplay needs to be seamless and totally immersive.
We believe in WYSIWYP (What you see is what you play).
Everything needs to be real. Ohh God do we hate skyboxes !!
Here's a demo featuring the graphical aspect of the game :
Here's a demo featuring the Voxel crafting :
In this game, you will have your own character in first person, you can walk on planets, mine for resources, build a spaceship from scratch, fly to space, mine asteroids, land on other planets, go underwater, eat a fish...
The gameplay will be made so you feel everything as if it was a virtual reality with a perfect immersion.
On the planets you will try to survive in a hostile environment, fight weird aliens or make them explode...
On a spaceship you need to manage your systems, fix stuff, improve your engines, maintain life support or die tryin.
Remember this is a Simulator, not an arcade game.
We DON'T believe in Skyboxes and other fake stuff you can see but not touch.
Everything must be real, totally immersive, seamless and limitless.
All space physics are simulated, General relativity, Gravity and real-time orbit simulations, etc.
Note : Our general relativity means everything is relative to something else, no absolute position nor velocities. We don't include time dilation since it would not make any sens in a multiplayer game where everyone would have different time frames and not be able to interact...
Galaxy4D supports 100% real scales, however in the preview the earth-like is 1/60th of earth's radius, which still gives a surface area of 126 000 km².
It's not a limitation, rather a gameplay decision but not a final one.
In any case, modders will easily be able to reproduce our own solar system to scale.
The networking and multiplayer aspect is done and 100% working and we're building on top of it.
Hence you can expect the game to be already multiplayer-capable in the early access.
Yes we are very ambitious about this project.
We spent 3 years on R&D, then two years in debugging and trying to get everything to work THE RIGHT WAY.
We believe that empty promises are a very bad thing to do.
So, we solved the technical challenges first then we make the gameplay and the graphical aspect.
Only once we knew we'll get there, we announced the game publicly.
I, the creator of Galaxy4D, am proud to say I left my career to work full-time on this project.
Added feature
Our voxel engine will allow planets to receive asteroid impacts and see persistent craters.
You should be able to dig say a tunnel through a mountain, or dig all the way through the planet !
Some planets will have a magma mantle though...
Also, since everyone loves explosions, you'll be able to use explosives to make bigger holes 😀
**********
Hope you will enjoy it !
Join our community forums :
Quote
Topic starter
Posted : August 9, 2015 09:08