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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Evochron Legends updated to v1.108

DarkOne
(@sscadmin)
Illustrious Member Admin

Here is the latest changes for Evochron Legends. Looks like some nice additions and fixes. The Engine Exhaust and Fuel Burn Rate sounds like great

Quote:

Version 1.108 is ready for download. This update adds the following:

- New warp tunnel textures for jump drives and gates.

- New 3rd person view added, current target perspective.

- Autopilot now automatically controls jump drive for long range/deep space travel.

- Custom city object system now supports separate custom textures (rather than being linked to ships).

- Stations without names will now display their ID number rather than no data when hangar fees are paid.

- Higher frequency of mission participation from Alliance military spacecraft in war zones.

- Separate custom cities can now also be included for each planet in the game.

- Issue with an error message while changing music setting in-game fixed.

- Fix for the mouse-over display showing the wrong planet economy type.

- Multiple cargo object entities (container sets) per sector now supported.

- HUD highlight brackets added for cargo containers not being scanned.

- Version value and check routine added to universe data file system.

- Engine exhaust effect updated for a more centralized appearance.

- Fuel burn rate better calibrated (overall lower burn rate).

- Fix for custom planet textures not loading correctly.

- Planet positions in several systems updated.

The new target 3rd person view offers the same camera controls as the player view mode does, including zoom in/out and panning up/down/left/right. Simply press the default V key three times to access the new view mode. You can also change targets while in this mode.

To update your profile for station ID listing (if you are renting a hangar from a station without a name), simply clear the hangar, exit back to your ship, then restock it and save.

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Topic starter Posted : July 16, 2009 21:02