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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

couple of issues

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(@wavemotion)
Eminent Member

In the future it might be worth our while to make Pioneer more accessible to mods, e.g. by putting all game data in a formatted text file to be read by the program on startup. This would allow players to make changes without having to deal with the complexities of programming or compiling the source. Dwarf Fortress and Oolite are examples of games that do this, and both have a very active modding community as a result.

But the first priority is building enough of a game to make mods around. 🙂

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Posted : January 27, 2012 12:04
 robn
(@robn)
Noble Member
WaveMotion wrote:
In the future it might be worth our while to make Pioneer more accessible to mods, e.g. by putting all game data in a formatted text file to be read by the program on startup. This would allow players to make changes without having to deal with the complexities of programming or compiling the source. Dwarf Fortress and Oolite are examples of games that do this, and both have a very active modding community as a result.

That's always been the plan, and is the whole reason the script API exists. Over time more and more of the engine will be exposed to scripts including equipment and cargo.

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Posted : January 28, 2012 05:15
(@overlord)
Estimable Member

I'm absolutely exhausted after reading that lot...

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Posted : January 29, 2012 15:20
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