Notifications
Clear all

To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Sudden dramatic slowness and GL_OUT_OF_MEMORY

(@pirogronian)
Eminent Member

Hey, it's again me, unhappy with outdated but still working GeForce 8600M GT. I just installed last pioneer version (20161015-1). My software: Arch Linux, with legacy nVidia driver 340.98-2.

 

Game seemed to work fine, until sudden freeze (at spaceport, external view), then unfreeze, then freeze again, then unfreeze but being extremely slow (while leaving orbital spaceport), then became nornal again, and after some time became slow permanently (but only in 3d view screen, in other menus/views performance is normal). Twice I got widnow with warning about gl out of memory, the same was still in console:

 

In function DrawBufferIndexed

On line 769

OpenGL error(s) during frame:

GL_OUT_OF_MEMORY

 

 

I have no mods. Setting cleared and set from defaults. Added only "DisableEclipse=1", becasue it helped with previous issue.

 

Forget to add: all graphics setting set to minimum. Vsync both on and off.

 

I know my hardware is old, but I'm not so rich to buy something betetr and other programs (as FlightGear) worked fine, and I'm sad that the only usable space simulator is unplayable 🙁

Quote
Topic starter Posted : October 21, 2016 11:43
(@fluffyfreak)
Noble Member

I am genuinely amazed that it runs on an 8600M!

 

Ok, lets try some other hidden settings that are there for coaxing it along on older machines.

 

So open up the `config.ini` then find these entries in it and change them to the following:

  • AMD_MESA_HACKS=1
  • EnableGPUJobs=0

Ignore the fact that it's called AMD_MESA_HACKS, that's just what it started out in life as and I don't want to break peoples settings by renaming it now 🙂

 

Try those first and let us know how it goes please.

 

Andy

ReplyQuote
Posted : October 22, 2016 05:22
(@fluffyfreak)
Noble Member

Oh and as usual if you can post the contents of the "opengl.txt" and "output.txt" files somewhere then that would be very useful thanks.

ReplyQuote
Posted : October 22, 2016 05:23
impaktor
(@impaktor)
Pioneer Moderator

Another report on this through IRC, regarding the latest build, lastnight.

ReplyQuote
Posted : October 22, 2016 06:03
(@pirogronian)
Eminent Member

Well, after apply suggested changes in config.ini, problem seems to disappear, so probably I can mark it as "Solved". However, I'm linking opengl.txt and logs from working configuration, just in case:

BTW: Is output.txt a conventional name for console output? I have no such file in pioneer directory, so I pasted just console output.

 

I also noticed, that sometimes spaceport bulletin list is dramatically short (2 - 3 items), but is populated after fully game restart. If problem will continue, maybe I started new topic...

ReplyQuote
Topic starter Posted : October 22, 2016 12:20
(@fluffyfreak)
Noble Member

There has recently been some progress on this with JohnJ finding a number of rendering issues which can cause performance problems, especially on AMD cards. When a new build is ready in the coming few days (_currently 27th, Nov,2016_) it might be worth trying that new build.

ReplyQuote
Posted : November 27, 2016 09:11
(@shodan)
Active Member

So i get this GL_OUT_OF_MEMORY error when visiting gas giants (Windows 7, Geforce 250GTS 1GB), on my usual detail settings (planet textures already disabled). Setting planet detail distance and fractal detail to very low allows me to orbit gas giants without error, but looking at the gas giant makes framerate very low and it looks all "grey" (jupiter), not sure if that's the normal appearance from orbital distances, with low detail.

I can't find a config.ini file, but there is a GasGiant.ini file in the data/config/ directory

Edit: actually it seems I get the GL_OUT_OF_MEMORY error even with the lowest detail settings, I think I didn't fully re-start pioneer the first time so the error was already present, giving the planet the "grey" appearance

ReplyQuote
Posted : May 22, 2017 18:18
(@fluffyfreak)
Noble Member

Shodan the config.ini / output.txt and opengl.txt files are to be found in your "/My Documents/Pioneer/" folder that we create when you run the game.

It the Gas Giant is grey then it sounds like a bug I've seen recently on my laptop where the GPU texture generation fails for an unknown reason - although I don't have the accompanying GL_OUT_OF_MEMORY error.

Find the config.ini and find the line saying "EnableGPUJobs=1", change that to "EnableGPUJobs=0" and try it again please.

ReplyQuote
Posted : May 23, 2017 04:23
(@fluffyfreak)
Noble Member

Shodan did you have any luck with this?

ReplyQuote
Posted : May 26, 2017 06:37
(@shodan)
Active Member

yep that worked, thanks

ReplyQuote
Posted : May 26, 2017 18:46