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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

[Sticky] !! Pioneer Question Time !! - Ask them here

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(@ollobrain)
Honorable Member

its a lcoalisation feature

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Posted : April 18, 2011 10:53
(@leighhobson89)
New Member

I posted once, but nothing. I am really interested in playing this game and have tried 3 or four of the more recent versions, and none of them boot, it says simulating evolution of universe, it goes up to 15billion years and then the screen goes black like its loading, but then windows comes back up and i get a message saying "pioneer-msvc-9.0_release has stopped working" followed by another pop up on the task bar basically saying my graphics driver stopped responding but now has recovered, and after, the program just terminates.

I have tried all compatibility modes, and just so you know I am using windows 7. Help cos i want to play this game!! I have a standard computer with no extras, just a HP Laptop, with 2Gb Ram, 120Gb HD, Dual Core Processor running at 2.4Ghz or there abouts.

Yours hopefully.

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Posted : April 19, 2011 08:37
Geraldine
(@geraldine)
Famed Member

Hi leighhobson89

Firstly welcome to the SSC 🙂

As to your laptop spec, it should be enough, certainly it is more powerful than my crappy PC. Have up updated your graphics drivers recently? I had some weird crashes and updating the drivers fixed it on my Nvidia based heap of crap. It might be a Windows 7 issue or perhaps you might have something else running in the background. Wish I could be of more help but I use XP 🙁

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Posted : April 19, 2011 11:51
 robn
(@robn)
Noble Member
leighhobson89 wrote:
I posted once, but nothing. I am really interested in playing this game and have tried 3 or four of the more recent versions, and none of them boot, it says simulating evolution of universe, it goes up to 15billion years and then the screen goes black like its loading, but then windows comes back up and i get a message saying "pioneer-msvc-9.0_release has stopped working" followed by another pop up on the task bar basically saying my graphics driver stopped responding but now has recovered, and after, the program just terminates.

If updating your graphics drivers don't help, you might like to try a development build. They're available at http://twitter.com/pioneerspacesim .

If a dev build works where alpha 9 didn't, we'd be interested to know (since they're built in a different way).

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Posted : April 19, 2011 13:34
(@potsmoke66)
Noble Member

could it be simply hardware related, you only have a "softs" grafic chip, no real grafic card, don't you?

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Posted : April 21, 2011 06:49
(@seann)
Active Member

Just another quick question: Is anyone unable to view screenshots with the latest build?

I'm using Windows Vista 32 sp2, Nvidia 9600, and the dev build fe6f6a5. I use ctrl-prtsc to take a screenshot but when I try to look at the picture later, no program (paint, explorer, quicktime or photo viewer seems to be able to read the .png file. I tested a few other .png files from the viper's textures and they open fine so it seems like it's just the generated screenshot .png's.

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Posted : June 1, 2011 21:53
(@luomu)
Estimable Member
SeanN wrote:
Just another quick question: Is anyone unable to view screenshots with the latest build?

I'm using Windows Vista 32 sp2, Nvidia 9600, and the dev build fe6f6a5. I use ctrl-prtsc to take a screenshot but when I try to look at the picture later, no program (paint, explorer, quicktime or photo viewer seems to be able to read the .png file. I tested a few other .png files from the viper's textures and they open fine so it seems like it's just the generated screenshot .png's.

Does HDR on/off make a difference?

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Posted : June 2, 2011 01:16
(@seann)
Active Member
Luomu wrote:
SeanN wrote:
Just another quick question: Is anyone unable to view screenshots with the latest build?

I'm using Windows Vista 32 sp2, Nvidia 9600, and the dev build fe6f6a5. I use ctrl-prtsc to take a screenshot but when I try to look at the picture later, no program (paint, explorer, quicktime or photo viewer seems to be able to read the .png file. I tested a few other .png files from the viper's textures and they open fine so it seems like it's just the generated screenshot .png's.

Does HDR on/off make a difference?

No. I tried two shots each, HDR on and off. All four files gave the message: "not a valid bitmap or file not supported".

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Posted : June 2, 2011 01:57
(@luomu)
Estimable Member
SeanN wrote:
Luomu wrote:
SeanN wrote:
No. I tried two shots each, HDR on and off. All four files gave the message: "not a valid bitmap or file not supported".

All righto, I added it to our issue tracker: https://github.com/pioneerspacesim/pioneer/issues/166

Let's see if we get more reports.

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Posted : June 2, 2011 02:09
(@seann)
Active Member
Luomu wrote:
Quote:
All righto, I added it to our issue tracker: https://github.com/pioneerspacesim/pioneer/issues/166

Let's see if we get more reports.

Thanks, Luomu.

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Posted : June 2, 2011 02:16
(@brianetta)
Prominent Member

Indeed, thanks. (-:

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Posted : June 2, 2011 04:12
(@s2odan)
Noble Member

FYI I've not been able to get any of the new .png stuff to work on windows.

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Topic starter Posted : June 2, 2011 06:42
 robn
(@robn)
Noble Member

Windows screenshot bug found and fixed. It will be in tonight's build. It ended up being pretty simple - Windows requires you to be explicit if you're writing a binary file instead of a text file. We weren't being explicit, so Windows was doing some text conversions on the binary data and screwing it up.

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Posted : June 3, 2011 04:56
(@s2odan)
Noble Member

Cool, I just got to get this stuff compiling on my end now 🙂

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Topic starter Posted : June 3, 2011 06:53
(@retsof)
Active Member

Hey all. Been lurking for a while but I have a problem. No other ships appear. No trade ships at stations, no pirates in uninhabited systems, nothing. Any suggestions? Forgive me if this has been brought up already and I missed the fix.

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Posted : June 4, 2011 17:48
 robn
(@robn)
Noble Member
Retsof wrote:
Hey all. Been lurking for a while but I have a problem. No other ships appear. No trade ships at stations, no pirates in uninhabited systems, nothing. Any suggestions? Forgive me if this has been brought up already and I missed the fix.

First, what version are you running?

There are no pirates in uninhabited systems. There are often (but not always) pirates in inhabited systems, but the AI currently isn't able to catch you so you'll probably never see them. That's something we're hoping to sort out in the next month or two.

There are "trade" ships (that is, ships spawned out in space and flying to port). You might see them docked with a station, but they are random. You might also find bulk freighters in orbit over ground station or parked outside orbital stations, but these too are random. You have more chance of finding these in more populous systems.

This all needs lots of work. By the time we're done you should see ships all over the place performing various tasks.

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Posted : June 4, 2011 18:54
(@retsof)
Active Member

I am using Alpha 10. Question: will friendly's show up on radar or only hostiles. Also, will there eventually be an autopilot command to land on a planet with no spaceport? Getting from orbit to ground is hard for the impatient (I cant stop icantstopICANTSTOP*splat*)

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Posted : June 5, 2011 12:59
 robn
(@robn)
Noble Member
Retsof wrote:
I am using Alpha 10. Question: will friendly's show up on radar or only hostiles. Also, will there eventually be an autopilot command to land on a planet with no spaceport? Getting from orbit to ground is hard for the impatient (I cant stop icantstopICANTSTOP*splat*)

Cool, my answers hold for alpha 10.

Everything shows up on the scanner - there's no way for your ship to know if something is hostile until it starts shooting.

No plans for a rough-landing autopilot, mostly because of the difficulty in specifying a target. Besides, you need to learn to fly sometime 😉

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Posted : June 5, 2011 13:23
(@retsof)
Active Member

Look like I was just unlucky. Just found another ship.

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Posted : June 5, 2011 13:41
(@Anonymous)
New Member
Retsof wrote:
Getting from orbit to ground is hard for the impatient (I cant stop icantstopICANTSTOP*splat*)

Haha.. that's exactly how I 'land' on planets 😮

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Posted : June 5, 2011 16:10
(@brianetta)
Prominent Member

I bet you never use your mirrors, either.

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Posted : June 6, 2011 14:29
(@s2odan)
Noble Member
Brianetta wrote:
I bet you never use your mirrors, either.

😆

Mine melted 😉

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Topic starter Posted : June 6, 2011 16:53
(@Anonymous)
New Member

This would be awesome if something like this was used in the game.

http://www.existor.com/

just an idea and it should be an optional thing because it would get annoying after awhile

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Posted : June 9, 2011 10:15
(@fluffyfreak)
Noble Member

Nice idea but she refuses to engage in a serious discussion about warp nacelles... I got bored before she did though 😀

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Posted : June 9, 2011 13:10
Geraldine
(@geraldine)
Famed Member
0hyeah132 wrote:
This would be awesome if something like this was used in the game.

http://www.existor.com/

just an idea and it should be an optional thing because it would get annoying after awhile

I just typed in "deus ex machina" and it said "I am the machine"! Shodan anyone? 😕

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Posted : June 10, 2011 04:25
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