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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

There is a way to map (update info) the unexplored systems?

(@salamander)
New Member

I'm starting exploring the unexplored systems but when i go there the system remain unexplored. I can see the planets on distance, autopilot can bring me there, but the System Orbit View and the Star System Information remain empty.

 

I tryed to find manually some sign of life but no luck. So two questions here:

 

1) There is a way to map (update info) the system were i go? To see orbit and system informations?

 

2) Are all the uncharted systems with no life?

 

Thank you all. ^^

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Topic starter Posted : September 15, 2013 01:45
 robn
(@robn)
Noble Member

1. No, there's no mapping information for uncharted systems.
2. Its possible that uncharted systems will have starports.

Both of these are wrong, and need work, but its what we have for now!

ReplyQuote
Posted : September 15, 2013 01:49
(@salamander)
New Member

Thank you for the quick reply! ^^

 

............seems now i have to change my strategy... ok, back to work.

ReplyQuote
Topic starter Posted : September 15, 2013 01:58
 lwho
(@lwho)
Eminent Member

I have some unfinished work in my queue, which allows to unset the "explored" flag from Lua thus making starsystem information visible.

 

But don't hold your breath, yet. I have some stuff which I would like to finish first.

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Posted : September 16, 2013 11:11
(@walterar)
Prominent Member
@Iwho This would be fantastic for something that I have thought for Scout+

Drop everything and get this out. Payment for the work with five virgin slave girls!

 

"I have a patch That adds a" Label uninhabited systems "checkbox (similar to the" Label out-of-range systems ")" If you have this done I'd try it.
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Posted : September 16, 2013 12:12
 lwho
(@lwho)
Eminent Member

Actually, what currently stops me is, that I don't want to have multiple bigger pull requests open at once. There are some small dependencies among them, and not knowing which would be merged first would cause some confusion.

 

So, if you bribe a core developer with some additional virgins to review and merge my hyperjump pull request, as soon as that is done I will fire out my next series of patches. Which would be some nice sector view improvements including

  • The just mentioned "Label uninhabited systems" checkbox which would solve https://github.com/pioneerspacesim/pioneer/issues/2407

     

  • "Jump" lines between current<->jump target, current<->selected and jump target<->selected (so essentially a jump triangle) including distance, fuel and time estimates for each of them. This makes it a lot easier to plan multi-jump journeys

     

  • Sector coordinates in the system details boxes

 

Edit: Just checked my base of operations (Essand (3,70,-2)) and it seems slaves are legal here (I love the independent outskirts ;)). So, I can accept your offer. I'll fit a Cargo Bay Life Support immediately.

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Posted : September 17, 2013 10:56
(@walterar)
Prominent Member

Really you have done a good job. We will gladly I send the promised in the place I directed. But, as we know, the least that I can send, is a 1ton, but no problem as each lady weighs 200 Kg

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Posted : September 18, 2013 04:02