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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

[Sticky] Oolite Screenshots

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Cody
 Cody
(@cody)
Noble Member

The pros and cons of saving some poor trader called Vivian from a large gang of bandits: 34t of booty - and a repair bill of over 80k!

Ouch-1.jpg

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Posted : August 17, 2012 13:49
Cody
 Cody
(@cody)
Noble Member

Following a Griff Cobra Mk I into a Griff rock hermit dock - those miners drive so bloody slowly!

GriffHermit-EV.png

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Posted : August 20, 2012 12:53
Cody
 Cody
(@cody)
Noble Member

JazHaz snapped this great pic of his new Serpent Class Cruiser - a beautifully detailed ship.

7982437882_d08ee9952c_c.jpg

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Posted : September 18, 2012 05:10
Cody
 Cody
(@cody)
Noble Member

Watch-out, there's a Cougar about!

Cougar.png

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Posted : September 19, 2012 03:16
(@jazhaz)
Eminent Member

Here's a shot from a demo OXP for Oolite Trunk 1.77:

8005695492_286f7351bf_b.jpg

Rings Demo 2 by JazHaz, on Flickr

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Posted : September 20, 2012 02:11
(@krakoukass)
Estimable Member

Splendid <img src="' http://spacesimcentral.com/forum/public/style_emoticons//fan_1.gi f"' class='bbc_emoticon' alt=':fan:' />

What happens if the pilot get closer to the ring? (Dust and asteroids fields ?)

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Posted : September 20, 2012 02:36
(@jazhaz)
Eminent Member
'NevilClavain' wrote:

What happens if the pilot get closer to the ring? (Dust and asteroids fields ?)

Not much, you can fly though it safely at the moment, although discussions are happening on the Oolite BB about giving low damage. At the moment its just a 2D texture, and doesn't resolve into separate moonlets. See this screenshot, taken from up close:

8005694057_6b1ef2914a_b.jpg

Rings Demo 3 by JazHaz, on Flickr

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Posted : September 20, 2012 06:50
Cody
 Cody
(@cody)
Noble Member

Another pic from the planetary rings demo OXP... I do like a nice Neptunian.

NeptunianRings.png

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Posted : September 27, 2012 15:40
Geraldine
(@geraldine)
Famed Member

I take it that these rings will be in the next Oolite build Cody? I think they will be a great addition <img src="' http://spacesimcentral.com/forum/public/style_emoticons//nyam.gi f"' class='bbc_emoticon' alt=':nyam:' />

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Posted : September 28, 2012 00:41
Cody
 Cody
(@cody)
Noble Member
'Geraldine' wrote:
I take it that these rings will be in the next Oolite build Cody?

That'll be up to the devs - but seeing as cim (who made the demo OXP) is a dev, it is on the cards. Mind you, they do try to keep the core game as straightforward as possible (which is commendable), so it may well be left as an OXP option only (waiting to be improved upon). At present, the demo only adds rings to two systems per chart, so I had to finagle the numbers/textures to get a be-ringed gas giant... at first, I had a be-ringed blue ocean world (which also looked pretty cool).

Thinking about it - I'd guess it'll remain an OXP option only.

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Posted : September 28, 2012 03:30
Geraldine
(@geraldine)
Famed Member

I suppose (to an Elite purest) having planetary rings in Oolite would take it dangerously close to Elite 2 territory as they were not present in the first Elite. I know one thing though (not being an Elite purest myself), I will gladly add them if the oxp is finished <img src="' http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gi f"' class='bbc_emoticon' alt=':)' />

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Posted : September 28, 2012 08:35
Cody
 Cody
(@cody)
Noble Member
'Geraldine' wrote:
I know one thing though (not being an Elite purest myself), I will gladly add them if the oxp is finished

Heh... I am somewhat of an Elite purist myself, and you'd really need gas giants for rings - in core Oolite there is only the one rocky planet per system. However, I'd consider planetary rings to be eye-candy (as are multiple planets per system... ie System Redux), so I'm with you there. I'll keep the demo in my trunk set-up, and definitely use it when the next stable version is released. Man, scooting through those rings on injectors is way too much fun!

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Posted : September 28, 2012 08:49
Cody
 Cody
(@cody)
Noble Member

As it happens, they look pretty good around a core Oolite planet too... hmm.

CoreRings.png

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Posted : September 28, 2012 09:06
Cody
 Cody
(@cody)
Noble Member

Witchspace.png

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Posted : October 10, 2012 05:00
Geraldine
(@geraldine)
Famed Member

<img src="' http://spacesimcentral.com/forum/public/style_emoticons//girl_pinkglassesf.gi f"' class='bbc_emoticon' alt=':girlglasses:' /> Ooooh, shiny! New hyperspace effect Cody?

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Posted : October 10, 2012 07:24
Cody
 Cody
(@cody)
Noble Member

Yep... beautiful, ain't it! The mis-jump sequence is also pretty damn good!

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Posted : October 10, 2012 07:42
Geraldine
(@geraldine)
Famed Member
'Cody' wrote:
The mis-jump sequence is also pretty damn good!

Picture? <img src="' http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gi f"' class='bbc_emoticon' alt=':girlcrazy:' />

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Posted : October 10, 2012 09:41
Cody
 Cody
(@cody)
Noble Member

Well... seeing as you asked so nicely. But a still shot really doesn't do it justice... the whole sequence is pure eye-candy!

Mis-jump.png

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Posted : October 10, 2012 10:23
(@pinback)
99 Star General

Very nice are they in the current build of the game.

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Posted : October 10, 2012 10:56
Cody
 Cody
(@cody)
Noble Member

No - atm, they're only available in the latest trunk version, using beta OXPs by Svengali.

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Posted : October 10, 2012 11:05
Geraldine
(@geraldine)
Famed Member

Nice picture Cody <img src="' http://spacesimcentral.com/forum/public/style_emoticons//good.gi f"' class='bbc_emoticon' alt=':good:' /> What about the Galactic Jump sequence. Is that going to get an update too?

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Posted : October 11, 2012 07:10
Cody
 Cody
(@cody)
Noble Member
'Geraldine' wrote:

What about the Galactic Jump sequence. Is that going to get an update too?

The galactic jump sequence in trunk (with beta OXPs) is already identical to the above, atm - I presume it will stay that way.

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Posted : October 11, 2012 07:47
(@superbatprime)
Eminent Member

oolite-009.png

Some light hearted shenanigans with the local constabulary... I got more than a caution that day. <img src="' http://spacesimcentral.com/forum/public/style_emoticons//sad.gi f"' class='bbc_emoticon' alt=':(' />

When I went back to return the favor I was treated to a demonstration of GalCop citizen's tax credits at work... this Viper pilot made a mockery of me.

taxpayersmoney.png

I like the first shot a lot because it reminds me of a cover from some old sci fi pulp magazine " highly outrageous tales" or some such.

The second shot was just pausing at lucky moment, I happened to be testing the features (custom views, grabbing screens etc) and it was a legit dogfight, I didn't even know he'd dodged until I paused, I wanted to get a screen of a hit!

It certainly makes GalCop pilots look uncharacteristically skilled. >.>

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Posted : October 29, 2012 08:19
Geraldine
(@geraldine)
Famed Member

Nice pictures superbatprime <img src="' http://spacesimcentral.com/forum/public/style_emoticons//girl_smile.gi f"' class='bbc_emoticon' alt=':girlsmile:' /> Have you tried the Furball OXP ? Thats a hoot <img src="' http://spacesimcentral.com/forum/public/style_emoticons//girl_crazy.gi f"' class='bbc_emoticon' alt=':girlcrazy:' />

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Posted : October 29, 2012 10:16
(@superbatprime)
Eminent Member

Yes it's awesome, too awesome at times when I first installed it lol.

I actually toned it down for most system types, so the chances of a furball in a corporate system is virtually zero while in an Anarchy it happens almost constantly. <img src="' http://spacesimcentral.com/forum/public/style_emoticons//icon_e_biggrin.gi f"' class='bbc_emoticon' alt=':D' />

When I feel like getting into trouble, I know where to go.

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Posted : October 29, 2012 18:40
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