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Is there any guide to this game?


Bajuk
(@bajuk)
Crewman Registered
Joined: 11 years ago
Posts: 9
Topic starter  

I have a noob question...

Is there any guide to this game, like a description of available equipment and how you use it. Little walkthrough on mining and such.


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Vuzz
 Vuzz
(@vuzz)
Warrant Officer Registered
Joined: 7 years ago
Posts: 489
 

http://pioneerwiki.com/wiki/Pioneer_Wiki

 

 

Take a look at the 2nd part of the green section , tutorial , controls , etc


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Bajuk
(@bajuk)
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Joined: 11 years ago
Posts: 9
Topic starter  

Yea I did went through all that, it was helpful but what I'm trying to find out is: radar mapper - what is it for and how do u use it, how do u mine and where, how do you join a fraction etc. None of that is covered in the wiki. Thanks for the response tho.


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robn
 robn
(@robn)
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Joined: 14 years ago
Posts: 1035
 

Radar mapper: click on a ship, and you'll get some info about it displayed in the top-right of screen.

Mining: Equip mining laser, fuel scoop and cargo scoop. Go shoot an asteroid and collect the bits that fall off.

Factions: You can't join one yet.

All of these things are work-in-progress.


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nozmajner
(@nozmajner)
Member
Joined: 8 years ago
Posts: 299
 

There's a work in progress, unpublished manual on the wiki. It briefly covers some of the UI right now, but it grows. And after that, my next goal is to write more indepth and specific tutorials. http://pioneerwiki.com/wiki/Pioneer_Wiki/manual

And while we are at it, if you, or anybody else has other questions regarding playing Pioneer, or this manual, please ask it. That helps a lot in writing these things, if I know what stuff needs what level of elaboration.


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Bajuk
(@bajuk)
Crewman Registered
Joined: 11 years ago
Posts: 9
Topic starter  

Thank you very much for the answers. I really enjoy the game so far.

When it comes to equipment I found this http://pioneerspacesim.net/forum/viewtopic.php?t=24&p=1684 It may be a really good idea, It doesn't need all the fancy drag and drop or pointers to the ship model but the short descriptions would make a whole lot of difference. Yesterday I was messing with weapons but it's a lil hard cause there is no way to know what damage they do, what's the optimal range, etc. 


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