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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Flight OPS, planetary recon

(@pasmon)
Eminent Member

Dear Friend

I am commanding a carrier archon in solus region. I am in the campaign phase of dantari separatist base on solus. When i choose to play as fighter, all planetary strike missions become available. But when i am commanding a carrier, there is apparently no way to even send my fighters to planet surface. There is no list on strike mission load out in flight ops nor in nav-point(while playing as carrier commodore).

Is this a bug? Or In Stgs the carrier command cannot control planetary missions at all?

Kindly help me. It is turning out to be a great game as carrier command but lack of planetary mission really frustrates the heck out of me.

Kind regards

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Topic starter Posted : June 2, 2012 09:45
(@braddw25)
Trusted Member

I have never experienced this problem before. The reason probably is that I usually assumed the command of a cruiser while doing the campaign. I don't recall ever trying to command a carrier during a campaign. I'll have to look into this and get back to you.

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Posted : June 2, 2012 13:38
(@braddw25)
Trusted Member

It appears as though you are indeed correct. I do not see any way to package a planetary strike either. I will keep investigating and I will also refer this to the source code team to see if there is some way they can enaable such a feature in the games code updates that they are working on.

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Posted : June 4, 2012 17:49
(@pasmon)
Eminent Member

Thanks Brad for your consideration.

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Topic starter Posted : June 4, 2012 20:11
(@braddw25)
Trusted Member

THis issue has been relayed to the source code team and has been added to their list of things to look at and hopefully improve upon.

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Posted : June 7, 2012 10:35
(@lucan)
Active Member

This is going to be speculation on my part but...I believe the main reason why surface strike orders are unable to be issued while commanding a carrier is due to the fact that planetary surfaces are in a different instance. In other words, whenever ships break make (or break) orbit, they are being ported into a different region altogether. Thus, making it impossible to issue commands from a flagship.

The only simulation I can think of where one can transition to and from a planetary body, without porting from one instance to another, is Orbiter.

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Posted : June 7, 2012 17:45
(@pasmon)
Eminent Member

You are right maybe, but can you send figters on planet by setting some nav points in someway, while commanding a carrier.

I noticed that while transferred to a fighter wing, you can assign orders to a fighter wing to strike sam sites before starting a mission.

There are two objectives missing in nav point while in a carrier.

(i). Quantum jump destination cannot be assigned in nav window when in different sector from the ordered ship.

(ii) Strike missions are unavailable altogether. Objective list gives blank in nav window while in a carrier.

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Topic starter Posted : June 7, 2012 18:26
(@braddw25)
Trusted Member

GOod point, Lucan. I hadn't thought about it that way, but you are probably right.

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Posted : June 7, 2012 18:48
(@pasmon)
Eminent Member

With reference to "Carrier Commander ordering Planet Strike". I have some comment. Today i discovered that i can indeed send fighters to planet surface (for e.g. selecting an idle fighter and select sector "Telmera" in nav window).

Once the fighters broke orbit they found absolutely nothing on the planet surface. It appears that the game somehow fails to insert objects (AA,SAM and Starbase) in Flight Ops.

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Topic starter Posted : June 24, 2012 02:03