Ever since I played “Buck Rogers countdown to doomsday” (more years ago than I care to remember), I’ve longed for something like it. What I sought then was a true RPG set in space, where grenade launchers took the place of fireballs and personal shields took the place of enchanted armor. Finally, I may have found just the right game to give me what I sought in vain. That game is Stellar Tactics.
Stellar Tactics by Maverick games has come a very long way since our very own Pinback first introduced it to SSC four years ago, http://spacesimcentral.com/community/fps-strategy-and-tactical-scifi-games/stellar-tactics/ and it is now in Beta. I for one am thrilled.
The premise behind this game may not be unique, but it’s certainly evolved from what Buck Rogers brought to the table. Here a player will have thousands of solar systems to engage in, rather than just our inner system here on Sol. But apart from the expanded universe, many of the core mechanics that made Buck Rogers so enjoyable will be present in Stellar Tactics as well. A player can fight with their ship, or fight ground/boarding actions with the crew. The ship can be upgraded, the crew can gain new skills and experience…
A quote from the developer, who has over 25 years experience in the gaming industry, sums up the game well.
“Bringing back the nostalgia, excitement, and wonder of classic RPG’s, Stellar Tactics will thrill you with a compelling narrative, deep strategic squad-based ground combat and rewarding open world space exploration. To survive, you will need to build your team’s skills and equip your party and ships with the best weapons, armor, and equipment you can find. With 10,000 sectors, tens of thousands of solar systems and millions of planets to discover, you can spend countless hours exploring, fighting, trading and building a party of seasoned veterans that can dominate the challenges of deep space”.
For fans of Isometric RPGs then, who want something more than bashing Orcs and casting spells, who want a sci-fi setting instead that enhances immersion and plausibility, this game may just give it to you.
The development version of the game is currently available on both Steam and GoG, and while it obviously still needs work, it has garnered an overall favorable response from those that have tried it. I’m picking this one up myself now that it’s on sale, (I love discounts), and hope to see it reach full release soon.