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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Space Wreck

(@pinback)
99 Star General

New space adventure game coming to Steam early access next Feb https://store.steampowered.com/app/1063540/Space_Wreck/ claims to take inspiration Fallout, Fallout 2, Arcanum and has a retro 8 bit look to the graphics. Seems no website but one may appear closer to the release date.

From Steam

Inspired by classic western isometric RPGs (Fallout, Fallout 2, Arcanum), this is hardcore role playing game set in space 20 years post major conflict over asteroid mining.

Role playing
Multiple solutions
Choice & Consequence
Optional but unlimited violence
Non-linear world
Role playing
This is the most important part of the game - you can play whatever character you wish, play however you want to. You can be smooth talker, sneaky hacker or brawling bully; or something else - it's your choice: distribute the points in character creation and make decisions when playing.
Multiple solutions
There are always multiple ways to solve problems (quests), usually tied to your character skills and abilities - play to your character's strengths, work around its weaknesses. For example, if you cannot convince someone to help you, hack his computer and blackmail him. Or just straight up pickpocket the guy - all items are always realistically placed in NPC inventories.

 

Note: there are usually 3-8 ways to complete a quest in the game. They can trigger related events in near future or lead to a different ending in the end slides.
Choice & Consequence
Your actions, your decisions matter to the game world. Make an enemy, you may need him/her later on. Opt for easier solution to current problem and you might have to deal with bigger problem later. And in the end you will get a unique game ending showing you future fate of your character and those who he/she impacted through gameplay.
Non-linear world
You have an objective but how you approach it - it's up to you; game map is as open to you as reasonably possible (it's stranded space ship after all) and there is no single true path to the end. If you know where to go, what to do - you can try to sequence break the game. Combine that with multiple solutions to every quest and you've got freedom to spare.
Optional but unlimited violence
You can complete the game without killing anyone. In fact, combat is completely optional. But if you want to fight - there are no immortal or "essential" NPCs - everyone everywhere has finite amount of HP and is fair game.

Turn-based combat
Game features old-school tactical turn-based combat with grid based movement, action points and dice rolls.

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Topic starter Posted : October 8, 2019 13:53
Topic Tags
DarkOne
(@sscadmin)
Illustrious Member Admin

Hmm this looks interesting, even though I am not a huge fan of retro style graphics but I definitely think the rpg elements improve this game greatly. I will add this to my wish list so I can keep track of this one. Thanks for finding it Pinback.

ReplyQuote
Posted : October 10, 2019 14:14
(@pinback)
99 Star General

Being a while since I seen anything about this game but it does have a demo to try out as part of the Steam feast.

ReplyQuote
Topic starter Posted : February 22, 2022 13:05
(@pinback)
99 Star General

Just seen that the game has finally got into early access on Steam.

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Topic starter Posted : December 5, 2022 12:30