This looks like the GitHub page: https://github.com/Limit-Theory-Redux
Would be nice to see some blog/updates on progress or ideas on what they plan on doing with the code on this page.... but we shall see what a few months gives us.
Well, the original Limit Theory forums went offline last week so I thought I'd recreate my account here to update you all on where to find information on the latest developments for the Limit Theory Redux .
There are a few of us actively working on this project and significant improvements have been made to the code. A summary of these changes and our goals moving forward can be found on our blog at https://blog.ltredux.org/
Alternatively, if you have discord you can join us here Our latest updates are found under #announcements
For those of you running windows IllustrisJack has made a launcher that will update and install Limit Theory Redux. You can download the launcher here
Those on Mac and Linux will need to build from source by cloning the repository on github follow the guide here
The blog has excellent posts explaining what we've done in the last year and where we are planning to go with the project in the future.
Excellent thanks for the update @bfett, I will definitely read up on what you and the team have been doing.
If this project needs a forum area let me know and I can make one.
Well, the original Limit Theory forums went offline last week
I used to check every once in a while, and I'm surprised it lasted so long.
@sscadmin Thank you for the offer. I don't think we need a forum section at the moment as most of our discussion occurs on the Discord server. However if the need arises I'll be sure to request one. For the time being, would you like me to post updates in this topic as further milestones are met? Or is it preferred that I create a new topic?
Wow I had never heard of Limit Theory but reading this thread was epic. What a roller coaster. As a game dev (but nowhere this level!) I really felt each victory and defeat in my bones. LTR looks like a fun idea and best of luck with it!
@bfett The occasional update here would be nice. Discord won't allow me to read anything on their site (I've never even posted anything on it!).
July 24th is the anniversary of Josh releasing his code to the public, so we try to make an update on the discord around that time of year. Some of the highlights from the last year of development include the creation of a launcher for LTR which installs and updates the game, the creation of the game design doc which we will be using to help prevent scope creep, and many UI and engine related features. We are on track to begin work on gameplay features starting next year.
PS: It looks like I am not allowed to link to google docs. Please check the discord post for the working link.
Sorry @bfett, I upped the threshold on link posting to I believe 5 posts before they would be valid. Cause spammers have been hitting the site hard. I can also edit your post and put your desired link in it as well.
As always feel free to post anything about LT development 🙂 Nice to see that the engine is starting to get to a place where further development can start.