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Oolite 1.77 Deployment Build


Cody
 Cody
(@cody)
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Joined: 5 years ago
Posts: 1603
Topic starter  

Released today, this is the latest build for general use - see here for details

The light at the end of the tunnel is the light of an oncoming train!


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pagroove
(@pagroove)
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Joined: 12 years ago
Posts: 125
 

Yep and it's a great build. 🙂


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IronHound
(@ironhound)
Warrant Officer Registered
Joined: 12 years ago
Posts: 338
 

Quite tasty! Its also fantastic timing as I've started my new Strict mode Pilot.


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Styggron
(@styggron)
Master Chief Registered
Joined: 10 years ago
Posts: 126
 

Hi all,

 

I see that in 1.77 Energy Bombs are disabled except for when playing in strict mode. Is there any way to make a change somewhere in one script to put these back into standard play ? I know they are controversial but I'd still rather play enhanced oolite per se with energy bombs.

 

Of course I can stick with 1.76.1 of course but I just wanted to ask.

 

thanks everyone in advance.

 

EDIT: I just saw that I CAN indeed add the Energy Bomb backs with the 1.77 Energy Bomb OXP. Excellent.

It is available from the Oolite Wiki entry on Energy Bombs.

 

I guess it's time to update completely to 1.77 


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Cody
 Cody
(@cody)
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Joined: 5 years ago
Posts: 1603
Topic starter  

<dons his curmudgeon's sombrero> Bloody energy bomb - it's a cheat, and you really don't need it!

But that's Oolite for you - because it's so easily tweakable, everyone's Ooniverse is slightly different.

The light at the end of the tunnel is the light of an oncoming train!


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