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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

[Sticky] New game mod: Pioneer Scout +

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(@Anonymous)
New Member

Thanks for this amazing mod/game that I would love to be able to keep enjoying but I stumbled with a problem with combat. The version is G30 (the latest at the time of posting)... The game works flawlessly for hours but I consistently have crashes while fighting...

...In particular when I'm looking at an enemy that's shooting me. The game just stays there frozen with a black screen and my W7 popup asks if I want to wait or close. I don't find any debug data of use I can upload and I have not found any problems so far in my plenty of travels around the universe but this one.

Sometimes the same enemy, after a reload, can be beaten without the crash to happen... I also have observed that I have NEVER been subject to a missile launch which has led me to think that maybe it's related to some effect that triggers when the AI is trying to launch a missile? Just crazy guessing.

Any console command of use here? To at least provide some more usefull data than... "Hey! I'm crashing" 🙁

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Posted : February 3, 2017 16:27
(@walterar)
Prominent Member

@oreganor Thanks for playing with Scout. 🙂

I have not been able to reproduce the fault you say, in my system. The Pioneer engine has problems with some video cards, especially Intel. Which one do you have?

That failure also occurs with auto combat?

No one has yet implemented missile firing on NPC ships; Is something that I have to do. 😉

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Topic starter Posted : February 7, 2017 13:42
(@marcel)
Noble Member

Broadband enabled! I just downloaded SP30. Now I have to get my avatars to finish the deliveries in their systems and get them to uninhabited systems. For me, there's a nice trade route between Sol and Wolf359. First I jump to Ross128, remember that place? You can never go home again.

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Posted : February 20, 2017 21:25
Geraldine
(@geraldine)
Famed Member

Walterar, as promised, there is a bump for you over on [ModDB]( http://www.moddb.com/games/pioneer "ModDB"). Hope you get plenty of folks to try it out! 🙂

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Posted : March 10, 2017 15:55
(@marcel)
Noble Member

I just played FFED3D for a bit. I started in the FE2 position at Ross 154. I confused the name with Ross 128. :s I never even got close to going home again!

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Posted : March 25, 2017 20:44
Gernot66
(@gernot66)
Honorable Member

Will post a little something in this thread.

Amazing!

I peeped into walterars scout+ modules (missions) and i'm overwhelmed.
Plenty of good ideas here!

I can't say if i can adapt them because of release differences but at least i can adapt some ideas.

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Posted : March 26, 2019 13:43
(@matanzan)
Active Member

Find it at Spacesimpics2 at Weebly or check The Pioneer (Developement) Forum.

New mod for Pioneer Facegen that will most likely also work for Scout.. if not, please let me know.

Sample 1

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Posted : July 3, 2019 13:18
(@matanzan)
Active Member

sample2

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Posted : July 3, 2019 13:20
Geraldine
(@geraldine)
Famed Member

These are great!

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Posted : July 5, 2019 07:36
(@matanzan)
Active Member

Thanks, Geraldine! Appreciated 😉

There will be more soon, and zipfiles with everything, too...

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Posted : July 5, 2019 11:30
(@miltoncummings)
New Member

Thank you. Your share is very helpful, very good game

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Posted : May 7, 2020 05:26
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