[Sticky] New game mod: Pioneer Scout +
Walterar! I've only just managed to log into the site. Thank you so much for the latest build of Scout Plus. I know I promised to give you a Christmas mention over on ModDB but there has not been any updates in the main Pioneer build since my last upload. I am guessing the dev team are taking a well deserved rest over the festive period, but rest assured once a new build comes out, info and links about Scout Plus will be there right alongside it. 😉
In the meantime, I hope you had a wonderful Christmas and wish you the happiest of New Years. 🙂
Thanks Geraldine, I hope you have started well the new year. :smiley:
Thanks for this amazing mod/game that I would love to be able to keep enjoying but I stumbled with a problem with combat. The version is G30 (the latest at the time of posting)... The game works flawlessly for hours but I consistently have crashes while fighting...
...In particular when I'm looking at an enemy that's shooting me. The game just stays there frozen with a black screen and my W7 popup asks if I want to wait or close. I don't find any debug data of use I can upload and I have not found any problems so far in my plenty of travels around the universe but this one.
Sometimes the same enemy, after a reload, can be beaten without the crash to happen... I also have observed that I have NEVER been subject to a missile launch which has led me to think that maybe it's related to some effect that triggers when the AI is trying to launch a missile? Just crazy guessing.
Any console command of use here? To at least provide some more usefull data than... "Hey! I'm crashing" 🙁
@oreganor Thanks for playing with Scout. 🙂
I have not been able to reproduce the fault you say, in my system. The Pioneer engine has problems with some video cards, especially Intel. Which one do you have?
That failure also occurs with auto combat?
No one has yet implemented missile firing on NPC ships; Is something that I have to do. 😉
Broadband enabled! I just downloaded SP30. Now I have to get my avatars to finish the deliveries in their systems and get them to uninhabited systems. For me, there's a nice trade route between Sol and Wolf359. First I jump to Ross128, remember that place? You can never go home again.
Walterar, as promised, there is a bump for you over on [ModDB]( http://www.moddb.com/games/pioneer "ModDB"). Hope you get plenty of folks to try it out! 🙂
I just played FFED3D for a bit. I started in the FE2 position at Ross 154. I confused the name with Ross 128. :s I never even got close to going home again!
Will post a little something in this thread.
I peeped into walterars scout+ modules (missions) and i'm overwhelmed.
Plenty of good ideas here!
I can't say if i can adapt them because of release differences but at least i can adapt some ideas.
Find it at Spacesimpics2 at Weebly or check The Pioneer (Developement) Forum.
New mod for Pioneer Facegen that will most likely also work for Scout.. if not, please let me know.
These are great!
Thanks, Geraldine! Appreciated 😉
There will be more soon, and zipfiles with everything, too...
Thank you. Your share is very helpful, very good game