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To all SSC Station occupants

Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

Thank you again to all of the members that do take the time to donate a little, it helps keep this station functioning on the outer reaches of space.

-D1-

Chopping up keyboards

(@whisper979)
Trusted Member

So, I will soon be modifying a couple of keyboards to go in a spaceship simulator that I am building for my son. I have moved all of the customizable buttons to a usb number pad. This is where all thrusters and whatnot will go. What I would like some input on is; what keys do I absolutely have to leave in place on the keyboard? Obviously, I will need F1-F8, Ctrl, Shift(do I need both left and right?), Enter, etc...

Apparently, there are things to do in the Pioneer, like scooping and mining, that I haven't even begun to get into(I have mostly explored so far). I would like to remove as many keys as possible to make room for other switches and things. What keys do I absolutely need to keep? Yes, I understand that the game is in alpha and that keys could change. This is a risk that I am willing to except. Or I may stick with one alpha version for the life of the simulator.

Thanks!

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Topic starter Posted : April 23, 2012 10:13
 robn
(@robn)
Noble Member

Long-term everything will be rebindable as you please.

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Posted : April 23, 2012 11:20
(@whisper979)
Trusted Member

Everything!!! 😀 😀 😀

That would be perfect! I am trying to make the keyboard not look like a keyboard. I would love to use this:

http://www.youtube.com/watch?v=WU1e-UuU ... re=related

or something like it but I hate to invest the time/money if it doesn't work.

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Topic starter Posted : April 23, 2012 11:38
(@subzeroplainzero)
Estimable Member

You're the coolest dad ever! Will it have a joystic too? I've been playing a bit on a 360 pad and it works a charm. There's some nice stuff you can do with XPadder too, a program that lets you bind joypad and joystick controls to do pretty much anything.

It would be really cool if you could get in a small space and block out the outside world. I used to throw my bed covers over me, my tv and my cd32 and pretend I was in a tight cockpit when playing Frontier and Subwar 2050. Those were the days............ :mrgreen:

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Posted : April 23, 2012 16:35
(@whisper979)
Trusted Member

I am trying to buy an enclosed trailer to put it in. Yes, it will have a joystick!

*edited for spelling

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Topic starter Posted : April 24, 2012 09:16
(@ozfalcon)
Active Member

You could use an iPac arcade interface. I bought a few for some arcade machines.

There is also an iPac-4 which has 56 inputs. Compatible with WIndows, Linux and Mac.

(All inputs can be re-mapped. And the default mapping is compatible to Mame)

ipac2_diag.jpg

http://www.ultimarc.com/ipac1.html

And if you wanted to really go all the way you could setup two (or more!) ANALOG arcade sticks.

UltraStik2.jpg

http://www.ultimarc.com/ultrastik_info.html

Or even a trackball!

http://www.ultimarc.com/trackball.html

(I have no association with http://www.ultimarc.com other than being a happy customer).

ReplyQuote
Posted : May 11, 2012 04:42
(@fluffyfreak)
Noble Member
Subzeroplainzero wrote:
I used to throw my bed covers over me, my tv and my cd32 and pretend I was in a tight cockpit when playing Frontier and Subwar 2050. Those were the days............ :mrgreen:

Last week is not an appropriately old enough timeframe to say: "Those were the days" 😆

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Posted : May 11, 2012 05:09
(@whisper979)
Trusted Member

If every function could be remapped then I would be all for this. But, for now, only a few functions can be remapped. Related to this, does anyone know of a safe way to completely disable the cockpit. It is redundant to have a cockpit displayed on my monitor when I am sitting in a cockpit. I was thinking about taking the picture file of the current cockpit and just replacing it with a clear cockpit using gimp. I have already made my own custom buttons for F1-F8 anyways.

I am going to look at an enclosed trailer this evening that a friend of mine is selling. If I decide to buy it then I could begin construction within a month or so. I will put everything up on my blog when I start so those interested can check it out. :ugeek:

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Topic starter Posted : May 18, 2012 06:14