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SSC Party Ship


robn
 robn
(@robn)
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Joined: 13 years ago
Posts: 1035
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Just plucking a few low-hanging fruits tonight on the new Lua module API. I added a cute little method to let a script modify the ship registration:

A1NNv.png

(Pay no attention the text overrun. That's a fix for for another place and another day.)

One application might be a Pay & Spray depot that will repaint and change the plates on your ship so the cops have a harder time finding you 😎


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Geraldine
(@geraldine)
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Joined: 7 years ago
Posts: 3458
 

Now that sounds cool robn! Perhaps make them a bit like the refuelling stations in Oolite? Fly in one end and exit the other. There were many times I wished for something just like that in the original Frontier after stirring up a Viper nest 😆


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Potsmoke66
(@potsmoke66)
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Joined: 7 years ago
Posts: 1815
 

how you pick up my ideas?

telepathy?

ok, i didn't liked to do for all purpose, i just was thinking to use the reg.# to select a name from a set.

especially for larger ships it could by reasonable a good thing.

Large Cruisers and Carriers will have then names like, Intrepid, Enterprise or Hamburg, York, etc.

but ok, that would make it useless (nearly).

on the other hand advantage would be a better control for the modeler over the names, so ships of a certain group have fitting names.

but it was just a idea...


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navi
 navi
(@navi)
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Joined: 13 years ago
Posts: 9
 

lol, thats funny. 😆


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DarkOne
(@sscadmin)
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Joined: 8 years ago
Posts: 7871
 

I take it that the auto-pilot/auto-landing will work well?

Because the only time the drunkin binge will stop is when we dock with SSC to get more 🙂


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ollobrain
(@ollobrain)
Lieutenant Registered
Joined: 13 years ago
Posts: 564
 

ssc party ship needs a erm special mod or two how about a fuelless jump drive


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