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Antares Mod an Awesome New Dimension for Freelancer


Killer
(@killer)
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Antares Mod Ad 1

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>>The Antares Mod<<

(click for link to the home website of =VFF= Productions for the DL & instructions)

brought to you by the team of =VFF= Productions, Team Leader and original author Achilles of GrimAxe

You flew all the missions of SP as Edison Trent and ended the Nomad threat to Sirius...or so you thought. Fifty years after what is now known as the First Nomad War, the Nomads are back with a vengeance. Humanity is evacuating the planets and bases of the Sirius Sector and withdrawing to the newly discovered Antares Sector.

>>The 2nd Nomad War<< brings unique challenges and opportunities to Freelancers and Clans. Gone are most of the bases and tradelanes in the Inner House systems. A few bold Freelancers continue to smuggle refugees past the Nomad Fleet. Opportunities arise in the buildup of infrastructure safely for the moment hidden behind an ancient alien Hypergate in the recently discoverd Antares Sector.

The Antares Mod brings Freelancer into a whole new dimension, with new systems, new factions and bases, including player designed and built custom bases and planets. A dynamic new commodity system updated with each release of Antares Mod Updates allows great opportunities for trading...and for piracy.

The equipment is totally interchangeable, and players can order new weapons designs. Ever wish you could arm a patriot with code guns and nomad weapons? Now you can. Modular design allows players to customize thier ships with unique powerplant, reactor, thruster, armor, scanner, and tractor beam designs.

The Antares Mod features dozens of new systems, an improved physics engine, myriad new modular equipment options and scores of new ship designs ranging from screaming fast Light Fighters to heavily armed Torpedo Bomber Very Heavy Fighters, some with multiple CD/T Launchers, all the way to player flyable trains, gunboats, and capitol ships.

>>Clans and individual players can put thier hard-earned credits to use buying new planets and bases and ordering new ship,weapon and equipment designs here<<

>>The current direct connect IP for Vanguard 2 can be found here<<

>>If you have trouble getting the Antares Mod to work try checking here<<

For an In Character Tutorial on how to thrive in the Antares Mod, check out >>The Adventures of Alvin Noob<<

[XD]

This is a PvP Server

Player Looting is Enabled

While most of the players there are friendly to newcomers, once you are established you may be attacked at any time without provocation by pirates (or by police and navy if you are a pirate or a smuggler) and Nomads (Nomads are for the time being limited to the Sirius Sector and the Zeta Corridor linking Sirius to Antares)...all in good fun and in the interest of keeping the action lively 😉

-Please respect the {Vanguard} and {Sentinal} Server Admins-

Remember: they're there to help the community, and they're doing it on thier own free time!

No swearing allowed in System Chat, period.

No swearing allowed in Private Chat or Group Chat without the consent of all parties.

Please keep in mind that the 'vicious pirate' or [NOM] you're mad at could very well be a ten-year-old kid or somebody's grandpa with his grandkids watching him play Freelancer over his shoulder.

Please read and abide by the server rules! >>Vanguard 2 Server Rules and News<<

>>Roleplaying is strongly encouraged<<. After a hard mission or a breathtaking battle come join your comrades and adversaries in our RP bars.

The Vanguard Federation of Freelancers

=VFF Productions=

Antares Mod Team:

Achilles

CK

Han Solo

Poidrac

Lancer Solurus

Mutilator

Haunt

Ruppetthemuppet

Scorch

Maxwell

Killer B

Special Thanks to Ship Contributors

XMT

Panther X

Mini-Me

Mancer

Forsaken

for contributing ships to the upcoming Antares 5.0 release

Additional Credits from the FLMM read-me for Antares Mod by Achilles of GrimAxe:

Giving Credit where credit is due!!

This MOD would not exist today without something these people have in some way added to it or to my knowledge of Freelancer MODDING

Thanks go to all those who have offered their modding knowledge up to help new modders on The Lancers Reactor forums, this has gotten me past quite a few bumps while making this mod.

New Ships created by

Baene

Ceptyr

Redemption

Shifter MK I

Seething Fury

Scourge

Bloodrage

Switchblade

Spectre

Darkhorse

Plague

Colossus

Elite Defender

Draconji

Starskipper

Guardian

Gunstar

Interloper

Enfilade

Ragebringer

Silverfish

Marauder

Devestator

Starfield

Juggernaught

Outrider

Demon Experimental

Starshift

Anomaly

Bullpup MK I

Bullpup MK II

Bullpup MK III

Elite Nomad Fighter

Hydra MK III

Rapier

Silverfish MK II

Skiff

Templar

Stumpy Tug

Undertow

Zeus

Ferocity

Grim

Miser

Orb

Pantheon

Phoenix CR

Peregrine

xR844 Interceptor

Pod

Meesa Racer

Vortex

Soul Reaper

Assassin Mk 2

Demon Mk 2

Artemis

Final Breath

Ceptyr A-3

Defiant

Emperor's Might

Ubermacht

Bloodfeast

Baene's Tooth

Black Dragon

Crusher

Nephthys

Praetorian

Loki

FireBase

Ghost

Basilisk

Black Specter

Death Scythe

Phantom

Ravenclaw

Slipstream

Astral Prime Studios

Starviper

Cougar

Hornet X

APS Pegasus

APS Griffen

APS Hydra

Aug Ship Pack

Gaijin MK I

Gaijin MK II

Halycon MK II

Halycon MK I-A

Halycon MK I

Ryuoken

Seraphim

Behemoth

Hawkeye MK II

AluminumHaste/Argh

Enforcer - Civilian

Enforcer - Pirate

DwD/Wanderer

Thunderbird

X Fighter

Y Fighter

Z Fighter

Raven

Caid

Bretonia Champion

Ospery

Osprey

Havikar, UltraLeon Works

SwordFish

Buckaroo Banzai

Starblazer

DS9 Starfighter

Thunder (aka Aen Nnea Thhaei)

Author Unknown (please send me any information reguarding authership of these)

Mauler

Hydra

Longsword

Order Bomber

Thanks to Nephilim and his Capital Ship Encounters Tutorial on Lancers Reactor that got me stared in modding.

Alcander is also due some thanks for the transferable engines and credit limit incress patches he created, keep up the good work Alcander.

Nebulae Wolf for the of the icons used for some of the new equipment.

Wyrmblight Dragonsbane for the new commodity icons, the opening splash screen, and the Universe map background.

Haunt for several new weapons.

Han Solo for his work on the Saskatchewan system and a few new toys to go with it.

CK, Poidrac, Scorch and the rest of the Vanguard Mod Team for their assistance, it would not have gotten done without all you guys.

Icon Pack v1.0 by Nebulae Wolf

Some of the new weapons were taken from the "Just For Fun MOD v 1.1" by Jim Rupp (Old Beowulf).

Of the following I atlered a few things to better fit the Antares Expansion MOD but left as much of Beowulf's work as I could.


Mines and Countermeasuers:

Liberty Experimental Mine

Bretonia Pursuit Mine

Order Plasma Mine Mk1

Order Plasma Mine Mk2


Missiles:

Javelin C Missile

Eraser C Missile

The above 2 missiles use the standard ammo but mount on the cruise disruptor hardpoint.

Liberty Experimental Missile

Order Missile MK1-C (cruise disruptor mount)

Order Missile MK1 (class 9 gun hardpoint)

Order Missile Turret MK1 (class 9)

Order Missile MK2-C

Order EMP Missile MK1 (cruise disruptor mount)

Order EMP Missile Turret MK1 (class 9)

Nomad Torpedo

Nomad Cruise Disruptor

Dragoon Type 4 (Outcasts, class 7)

Dragoon Type 4 Turret (Outcasts, class 7)

Funny thing here. The Outcasts had class 6 and class 8 tachyon-based weapons, but no class 7, so I added them.


Guns and Turrets:

Naginata: Blood Dragons, class 8

Death's Hand Mk IV: Order, class 8

Death's Hand Turret Mk IV: Order, class 8

Death's Hand Mk V: Order, class 9

Death's Hand Turret Mk V: Order, class 9

Reaper Mk IV: Order, class 8

Reaper Turret Mk IV: Order, class 8

Reaper Mk V: Order, class 9

Reaper Turret Mk V: Order, class 9

Hornviper Mk III: Rhineland, class 10

Tizona del Cid Turret: Corsairs, class 9

Kraken Turret: Outcasts, class 9

BLOODSTONE TURRET: Bretonia, class 10

Tobie's Edge: Bretonia, class 7

Tobie's Edge Turret: Bretonia, class 7

Bretonia Pursuit Gun: Bretonia, class 8

Bretonia Pursuit Turret: Bretonia, class 8

Bretonia Pursuit Cannon: Bretonia, class 10

Xenos Solution: Liberty, class 1

Xenos Solution Turret: Liberty, class 1

Liberty Experimental Cannon: Liberty, class 6


Class 10 Turrets:

Bretonia Cannon Turret

Hornviper Mk III Turret

GOLDEN BLADE Turret

ARCHANGEL Turret

DARK BLOSSOM Turret

=======================================================================================

_______________________________


)XTS Station Pack V2(


_______________________________

XTS Nova,

XTS Xbase,

XTS uhmrah,

XTS sirius wheel,

XTS Solar Refinery,

XTS Meridian-Station,

XTS Solar Refinery, XTS Nova, XTS Xbase, Modelled by: XTS-ImperaTodd

XTS uhmrah, XTS sirius wheel, XTS Meridian-Station, Modelled by: XTS Rankor

Hardpoints & Script: XTS-TheXtreme


**XTS Solar Replacement Mod**

Model & Texture created by XTS ImperaTodd

Hardpoints & Script done by XTS The Xtreme


**XTS-Vancusz**

Model & Texture created by Todd

Hardpoints & Script done by The Xtreme

_______________________________

---)www.XtremeTeamStudios.com(---

_______________________________

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Killer
(@killer)
Petty Officer Registered
Joined: 15 years ago
Posts: 10

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Killer
(@killer)
Petty Officer Registered
Joined: 15 years ago
Posts: 10
Topic starter  

New Update

At long last the update that has been so long in coming.

Why the delay?

The Antares Mod Team went WAY, WAAY overboard this time!!

We have added a score of

NEW SYSTEMS

along with

NEW RACES & FACTIONS

with thier own

UNIQUE SHIPS, WEAPONS & TECHNOLOGIES


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