Hi all,
This might be a strange question but I've always liked the way ships in sci-fi combat scenes usually only take one or two hits before exploding, and capital ships' hulls are rent and explode when strafed by fighters and hit by missiles etc.
I know in most space combat games you have shields, and most ships can take some punishment before being destroyed, but I was wondering if there are any games (or mods for games) that celebrate the filmic style of fragile but lethal ships, in which survival relies on agility over hull strength. I like hardcore, one-hit-kills games like ArmA, red orchestra and many flight sims, and I was wondering if there's anything that embraces this in space sims?
Thanks! <img src=' http://spacesimcentral.com/forum/public/style_emoticons//icon_e_smile.gi f' class='bbc_emoticon' alt=':)' />
Starshatter The Gathering Storm is kinda like that.
Off hand I can't think of any game which is like that, the only way you could have that in a game would be to use a cheat like "one shot kills"
IIRC Freelancer has a cheat like that.