How to Install Pioneer Alpha 18 on a mobile phone ?
No-one has ported it to run on a mobile phone yet.
You would need to fork the project into your own Git account and then port it yourself.
If that's what the question was asking anyway.
I've given it some thought in the past and I'd probably use one of the cross-platform C++ wrapper like http://www.cocos2d-x.org/ or https://www.madewithmarmalade.com/ , although you do have to pay for the latter one.
Otherwise you'd have to do the work of getting it to run using the NDK for Android. Actually an iPhone/iPad port might be easier because we do already have working Mac XCode builds.
Whatever you decided to do you would have to rewrite the shaders to use OpenGL ES 1.0 or 2.0
TL;DR - it doesn't run on a mobile phone at the moment - even though my mobile phone does have more CPU cores and a better GPU than Brianetta's Intel laptop 😆
Andy
I remember when my laptop was powerful. )-: