Long time ago in galaxy far, far away... There was a game called "Starfire":
STARFIRE's unique combat system allows players to build their own fleets of starships and annihilate those fleets in only a few hours play time. Fans of 4X (eXplore, eXpand, eXploit, eXterminate) games will enjoy that STARFIRE has a campaign system that allows you to build an alien empire, control every facet of its development, and attempt to conquer a galaxy full of players and/or non-players alike.
http://www.starfiredesign.com/
Anybody heard or played it?
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can't say i have thanks for the up 🙂
No, I have not played it before, but I see that there is a Vassal Engine module with part of it: http://www.vassalengine.org/wiki/Module:Starfire
I have a copy of this kicking about somewhere.
plus some of the campaign books.
It's pretty much a shorthand version of star fleet battles but with the engagement sizes suggested in the source books the playtime would be significantly longer.
The 4x side of the game was ripe for conversion to computer, it's A LOT of dicerolls to generate your systems followed by a lot of accountancy.
David Weber the scifi author uses the starfire universe for several military scifi books.
A long time ago... I found a visual basic program that automated a lot of the drudge work but the interface was a little problematic and it's gone the way of all unused data on my machine.
David Weber with Steve White. Insurrection, Crusade, In Death Ground and Shiva Option.