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Thank you for the donations over the past year (2024), it is much appreciated. I am still trying to figure out how to migrate the forums to another community software (probably phpbb) but in the meantime I have updated the forum software to the latest version. SSC has been around a while so their is some very long time members here still using the site, thanks for making SSC home and sorry I haven't been as vocal as I should be in the forums I will try to improve my posting frequency.

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[Sticky] New game mod: Pioneer Scout +

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Geraldine
(@geraldine)
Famed Member

This is good news Walterar as I will have to update moddb early this month.

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Posted : October 20, 2013 05:29
(@marcel)
Noble Member

Walterar, 20131106-linux64 is not compatible with G10. You're probably working on G11 right now. :prankster:

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Posted : November 6, 2013 19:17
(@walterar)
Prominent Member
Hi Marcel Yes, and the most important change is this https://github.com/pioneerspacesim/pioneer/issues/2521

 

I had to rewrite much of the modules to work with the new system.

 

The changes and improvements were many, had a hard time but the result is satisfactory. I think he's ready but I want to try a little more. However, at the current rate, the Pioneer core changes rapidly. Presumably, the fix packs of Scout+ G11 will be many, :mole:  but fun.  :tease:  :shout:

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Topic starter Posted : November 8, 2013 20:46
(@styggron)
Estimable Member

Hmmm

 

Sorry but I'm being a dummy here.

 

I took the orig G10 pack and the G10 fix pack, put them as they were as zips in the MOD directory (in usersetc etc) and the mods are not functioning. Pioneer just loads up as normal.

 

I am using Pioneer 20131103.

 

I know I am missing something so I apologise in advance and thank people for their patience. :hi:

 

[UPDATE EDIT]

Ok it worked. The problem was there were TWO Pioneer directories in mydocs one was Pioneer one was PioneerGen

I originally put the files in Pioneer GEN because this directory was the newest from November where the other one was from waaaaay back.

 

I guess Pioneer uses both directories then ? They seem to contain similar data. In fact some files and directories are the same.

 

 

Thank you Scout+ team. This  looks fantastic. Will be testing it out tonight after work.

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Posted : November 10, 2013 11:03
 Vuzz
(@vuzz)
Reputable Member

PioneerGen is the directorie of genesia  lol ^^

 

with theses two distincs directories system you can run both Pioneer and Genesia without interferences 🙂

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Posted : November 10, 2013 12:53
(@styggron)
Estimable Member

Perfect. Thank you for that.

 

I LOVE Genesia. Alpha 22/23 no longer work. There was a windows update and now my older Pioneer files no longer work. This is really disappointing because I think it was Alpha 22 that was the last version with ELITE content and now...pow not working.

 

Still we have the amazing models genesia has.  I have 271013 which I believe i the latest one.

 

Thank you Genesia team thank you Scout+ team.

You are ALL amazing.  :hi:

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Posted : November 10, 2013 23:39
(@walterar)
Prominent Member
Again with you. Eleven release, for eleven consecutive months!

 

It's here!

Pioneer Scout Plus G11 version

 

PSP-G11.png

 

Few developments this month. The adequacy of the significant changes in the nucleus of Pioneer have been all along. The unsolved problem is that, before, if missing any translation in any language, the system used the English equivalent string. It seems that does not work yet. For that reason Pioneer G11 is only available in English language, Spanish and Russian.

 

Anyway I worked hard the combat system and there are many improvements in this regard. Check it out yourself and tell me if there is something wrong. Mainly in the texts translated into English and Russian, I translated the new texts into these languages​​, with the help of Google Translate. Marcel, Sapog66, help! :bye:

 

Download free from here: Pioneer Scout+ G11 (all platforms)

 

Applicable to Pioneer Space Sim 20131111 (or higher).

 

Download free "Pioneer Space Sim 20131111" from here:  Win32  Linux32  Linux64  OSX

 

If you do not know Scout+ I strongly recommend you read the post from the begining.

 

Instructions for installing it are here: How to install the mod

 

 

I hope you enjoy this as much as I do.   :pioneer:  

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Topic starter Posted : November 11, 2013 04:34
 Vuzz
(@vuzz)
Reputable Member

@Walter.

 

I'll quite finish yet the entire manually translation in french of Genesia (thanks Google).

This work is make with the old translating system.

 

If you want i can send you the language's lua. folders for free using in Scout .

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Posted : November 11, 2013 04:39
(@walterar)
Prominent Member

@Vuzz

 

The new translation system is fantastic, for the translator, on the web, but very hostile to the developer or modifier of missions modules, or other. There is much work to do there. I'll make extra texts Scout + for easier translation. When you have, you can work more comfortably. It will be nice to have Scout+ in French. Also in other languages​​, of course.  :good:

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Topic starter Posted : November 11, 2013 05:36
(@Anonymous)
New Member

How can I help you to translate Scout+ in italian?

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Posted : November 11, 2013 08:42
(@walterar)
Prominent Member

@Tichy I go to prepare a template to facilitate your task, you'll have fun.

 

Meanwhile I continue normalizing Scout + to use the new string handling system that obviously has many difficulties. It was not a happy change. :fie:

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Topic starter Posted : November 12, 2013 14:37
(@walterar)
Prominent Member
Attention! FixPack 01 to Scout+ G11

 

Now you can open Scout+ G11 in languages ​​other than English, Russian and Spanish.

The texts not translated into your language, you'll see in English.

 

PSP-G11-FP01.png

PSP-G11-FP01-02.png

PSP-G11-FP01-03.png

 

The latest version of Pioneer can be downloaded from here: Win32 Linux32 Linux64 OSX

 

To apply thisyou should add this fix pack in the mods folder:

 

                                                                   PioneerScoutPlus-G11-FixPack01.zip

 

Enjoy    🙂

 

ps. If you see a problem would help me to know.  :ok: 

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Topic starter Posted : November 12, 2013 18:23
(@marcel)
Noble Member

OK, I see a problem. I'm running 20131111-linux64 with G11. Here are two red screens. The first may or may not be related to Scout+, but the second screen seems to be a Scout+ problem. I haven't installed the fix pack because I'm running Pioneer in English.

[attachment=2395:Screenshot from 2013-11-14 18:16:06.png]

[attachment=2396:Screenshot from 2013-11-14 18:55:00.png]

 

I should add some more details. The first screen occurs sometimes when I select a target. A specific example; I'm doing a Scout+ mapping mission on Titan. I see Earth and click on it to select it as a target, then tell the autopilot to go to the vicinity of the planet. Crash.

 

The second screen occurs when I'm supposed to get a 'low on fuel' message.

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Posted : November 14, 2013 18:19
(@walterar)
Prominent Member
Thanks Marcel!

 

Yes , the first is a Pioneer error , already known and reported by Tichy here: https://github.com/pioneerspacesim/pioneer/issues/2544

 

The second is a Scout+ error . This only occurs if you have not associated in SPA , and is a remnant of the new translations . Already fixed, and the solution comes out today or tomorrow on a new fix- pack .

 

Meanwhile try this:

 

Start the game on earth

Uninstall all the weapons of the Eagle

Change the hyperdrive C1 by C2

Full 2 ​​tons of hydrogen

Asociate to SPA (use Ctrl -M Yuck !)

Defines the destination hyperspace Mu Herculis ( -4,0,1 ) in the chart

Jump to Mu Herculis

Upon arrival , Autopilot : Fly to vicinity of Moon Base

Wait five seconds and press F5 to disconnect the autopilot

Press F5 again and sets the speed to 500000 (pressing Enter)

At halfway plus 10 % ( AU / 2 * 1.1 ), again,  Autopilot : Fly to vicinity of Moon Base

Will arrive approximately on 23 February 3200

 

Now. Then start a new game and try to get to Moon Base without associating to SPA 🙂

 

Council for all, are to join in SPA or lose this and many, but many,  other things "interesting"  :gaming:
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Topic starter Posted : November 15, 2013 06:19
(@walterar)
Prominent Member
Attention! FixPack 02 to Scout+ G11

 

Repaired the problem reported by Marcel and some modules were optimized to avoid the like. Everything has been running very stable on 20131116 Pioneer version.

 

ScoutPlusG11FP02a.png

 

The Pioneer version 20131116 can be downloaded from here: Win32 Linux32 Linux64 OSX

 

To apply thisyou should add this fix pack in the mods folder:

 

                                                                  PioneerScoutPlus-G11-FixPack02.zip

 

Enjoy     🙂

 

ps. I'd forgotten to tell you that in the G11 version, the shooting of the police can not hurt your ship. Try it.  :hunter: 

 

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Topic starter Posted : November 16, 2013 14:26
(@walterar)
Prominent Member
Attention!

 

At Pioneer 20131116, is seriously damaged the AI shooting accuracy.

 

I've reported and until it is resolved, it is recommended to use version Pioneer 20131115.

 

You can taste the difference between versions of Pioneer, with police, providing easy target in port and shooting nearby. Or generating hostile with Ctrl-M.

 

The Pioneer version 20131115 can be downloaded from here: Win32 Linux32 Linux64 OSX

 

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Topic starter Posted : November 18, 2013 03:39
(@stalkerxey)
New Member

 

adding mod: mods/PioneerScoutPlus-G11.zip

 

adding mod: mods/zz-PioneerScoutPlus-G11-FixPack01.zip

adding mod: mods/zz-PioneerScoutPlus-G11-FixPack02.zip

Initialized GL2 renderer

 

 

Error: modules/Scout/Scout.lua:351: Object is no longer valid

stack traceback:

    [C]: in function 'DistanceTo'

    modules/Scout/Scout.lua:351: in function <modules/Scout/Scout.lua:347>

 

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Posted : November 18, 2013 11:37
(@walterar)
Prominent Member

Thanks StalkerXey!

 Yes, this what I have seen. Rarely happens when you close the game and reopen it without closing Pioneer. Apparently is some variable is kept charged with a previous value, invalid now. This should not happen. I'm working on that. Meanwhile, Pioneer must fully close when you exit the game. 

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Topic starter Posted : November 18, 2013 14:03
(@walterar)
Prominent Member
New FixPack 03 to Scout+ G11

 

ScoutPlusG11FP03.png

 

Fixed the problem reported by StalkerXey and some modules were optimized to avoid the like.

Full review Scout.lua module with optimized rewriting in many parts.

 

Everything has been running very stable on 20131119 Pioneer version.

The Pioneer version 20131119 can be downloaded from here: Win32 Linux32 Linux64 OSX

 

 

To apply this, you should add this fix pack in the mods folder: PioneerScoutPlus-G11-FixPack03.zip

 

I'm really happy about how this is working. But, if you find a problem let me know.  :mole: 

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Topic starter Posted : November 19, 2013 18:06
(@walterar)
Prominent Member

One important thing I forgot to say is that, on mission state "mapping", the game should not be interrupted to save.

That inconvenient will finish in the future Scout+ G12. I apologize for any inconvenience this may cause.

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Topic starter Posted : November 20, 2013 09:41
 Vuzz
(@vuzz)
Reputable Member

Hi Walter , 

 

Excuse me for this irrelevant post , bu i try to send you a MP and always receive that : The member walterar cannot receive any new messages

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Posted : November 20, 2013 11:09
(@walterar)
Prominent Member
It seems that I had exceeded the limit of messages (20) 🙁

 

I delete them. 🙂
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Topic starter Posted : November 20, 2013 14:33
(@marcel)
Noble Member

:laugh: I keep downloading the newest versions, but before I get a chance to play them a new one is released! :pioneer:

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Posted : November 20, 2013 20:50
Geraldine
(@geraldine)
Famed Member

:laugh: I keep downloading the newest versions, but before I get a chance to play them a new one is released! :pioneer:

LOL yes it can get a bit like that! :girlhaha:

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Posted : November 21, 2013 05:55
(@walterar)
Prominent Member
The good news is that the fix packs are very tiny.  :wizard:  :codemafia:

 

The improvements in the core of Pioneer, were many and very important in the last few days. This forces me to constants updates the mod. But this is good, it means what Pioneer improved, and Scout+  accompanying with new ideas.

 

In the last hours, I found (and fix it) a design error in the module Scout.lua that prevented the proper functioning of a saved game. It goes in the next Fix Pack (04), maybe tomorrow. With this you can save and retrieve a scan, at the point you want. Now, this module works as it should.

 

Pioneer Space Sim 20131119 + Scout Plus G11, is perhaps the most stable combination, and complete to date.

 

And continues to improve.  :gamer:

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Topic starter Posted : November 21, 2013 06:10
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